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the picture freezes if you look exactly there

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Created23.12.2018 10:10

Andrei Sprinseana (xsenio) 23.12.2018 10:10
Hello! Help me figure it out, convert the map from FS17 to FS19, the map is almost ready, but there is one problem and I can't solve it. The problem is that when I reach the top right edge of the map on the tractor, something incomprehensible happens, the picture freezes if you look exactly there, if you turn the camera in the other direction, everything is fine. On foot there is no such, everything is fine There are no errors in the log. I tried to remove everything from the map to leave only the ground, the same. What is the problem?

Bilbo Beutlin (BBeutlin) 23.12.2018 15:21
Probably missing waterplane.

Andrei Sprinseana (xsenio) 23.12.2018 17:46
waterplane there is on the map, this happens only in the northern corners of the map.

Bilbo Beutlin (BBeutlin) 23.12.2018 18:15
I think it's a problem with the mirrors.
You could try:
- enlarge the waterplane over the map borders
- test another vehicle with less mirrors
- change in game settings +/- amount of mirrors

Andrei Sprinseana (xsenio) 23.12.2018 18:38
Tried the tractor and default and modal without mirrors as well. The computer is not weak. i7 and gtx970 video for 4 gigabytes, 16 gigabytes of memory.

Bilbo Beutlin (BBeutlin) 23.12.2018 18:48
Enable console/debug mode (usage:

Switch through several displays for hints to the problem.
I'd assume script usage and stats would give valuable infos.

Andrei Sprinseana (xsenio) 23.12.2018 20:09
That's what happens collision moves and the picture freezes.

Andrei Sprinseana (xsenio) 23.12.2018 20:20
The question is removed, everything was decided. It turns out all the same and for water. I have water on the map but it is in the northern part of the map does not extend beyond the kata. She painted exactly what I needed. So the question is, do you need to put sprinkled water or can you add separate parts of water? Will this help? Thanks for the help.

Bilbo Beutlin (BBeutlin) 23.12.2018 21:26
I don't know exactly. I've examined the Giants' maps US, DE and SA (Estancia). They have all different waterplanes.
Important is to have one waterplane with user attribute "isMainWater = true". This seems to be kind of "reference plane".
The maps have also 'mirrored' waterplanes, assembled from several. But I don't know about their functionality.

Andrei Sprinseana (xsenio) 23.12.2018 22:55
Works and the rest of the waterplane.

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