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Map modding erros

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Created09.06.2019 23:56


Rafael Silva (TormentorLS) 09.06.2019 23:56
I tried to open a map that i'm making but the editor just close after some seconds, i look in the log and i dont see anything too serious to cause that, here is how it looks:

GIANTS Engine Runtime 8.0.0 (18339) 64bit (Build Date: Feb 9 2019)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 8.1.0
Main System
CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
Memory: 8152 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
Version: 4.5.0 NVIDIA 417.71
Shader Version: 4.50 NVIDIA
Max. Texture Layers: 16
GL_AMD_depth_clamp_separate not supported
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box false
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Bloom Quality: 4
SSAO Quality: 12
DOF: Enabled
Cloud Quality: 3
Check for updates (https://gdn.giants-software.com)
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/C_Wall_01.png raw format.
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/C_Roof_01.png raw format.
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/C_Window_01.png raw format.
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/House22.png raw format.
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/Church01.png raw format.
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/House23.png raw format.
Error: Failed to open xml file 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/shaders/vehicleShader.xml'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/textures/south_america_gate_fence_diffuse.dds'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/textures/south_america_gate_fence_normal.dds'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/textures/south_america_gate_fence_specular.dds'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Houses/Grocery01.png'.
Error: Failed to open xml file 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/MainFarm/Models/Oficina/vehicleShaderDirt.xml'.
Error: Failed to open xml file 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/shaders/buildingShader.xml'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/textures/textures/southAmericanMap/corral_diffuse.png'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/textures/textures/southAmericanMap/corral_normal.png'.
Error: Can't load resource 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Models/FenceSouthAmerica/textures/textures/southAmericanMap/corral_specular.png'.
Warning (performance): Texture C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/CowFarm/Models/ImportedModels/CowsShed/okno.png raw format.
Error: Failed to open xml file 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/MainFarm/Models/shaders/meshRotateShader.xml'.
Error: Failed to open xml file 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Paulo/Models/shaders/emissiveLightsShader.xml'.
Error: Failed to open xml file 'C:/Users/Rafael/Documents/My Games/FarmingSimulator2019/mods/SampleFS19/maps/Imports/Paulo/Models/shaders/meshRotateShader.xml'.
C:\Users\Rafael\Documents\My Games\FarmingSimulator2019\mods\SampleFS19\maps\mapDE.i3d (4808.43 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/wheat.i3d (15.22 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/grassDense.i3d (8.13 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/canola.i3d (9.67 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/barley.i3d (6.19 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/maize.i3d (20.83 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/decoFoliage.i3d (51.24 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/potato.i3d (10.91 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/potatoHaulm.i3d (2.48 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarbeet.i3d (7.35 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarbeetHaulm.i3d (1.80 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sunflower.i3d (17.08 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/soybean.i3d (9.20 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/oilseedRadish.i3d (3.14 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/poplar.i3d (17.19 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/bush01.i3d (32.33 ms)
Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/oat.i3d (12.89 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarCane.i3d (15.06 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarCaneHaulm.i3d (1.98 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/cotton.i3d (11.36 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/weed.i3d (14.26 ms)

if someone could help i would really appreciate, i'm making this map for like 8 months :(

Rafael Silva (TormentorLS) 10.06.2019 11:23
I manage to get all the errors what of the way and the editor still closes itself after some seconds, but when i open with the 8.0 version i get this in the log:

GIANTS Engine Runtime 8.0.0 (17559:17563) 64bit (Build Date: Oct 8 2018)
Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2018, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 8.0.0
Main System
CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
Memory: 8152 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 1.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
Version: 4.5.0 NVIDIA 417.71
Shader Version: 4.50 NVIDIA
Max. Texture Layers: 16
GL_AMD_depth_clamp_separate not supported
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Bloom Quality: 0
SSAO Quality: 0
DOF: Disabled
Cloud Quality: 1
Check for updates (https://gdn.giants-software.com)
C:\Users\Rafael\Documents\My Games\FarmingSimulator2019\mods\SampleFS19\maps\mapDE.i3d (3596.51 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/wheat.i3d (15.24 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/grassDense.i3d (7.07 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/canola.i3d (8.37 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/barley.i3d (6.65 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/maize.i3d (13.39 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/decoFoliage.i3d (45.53 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/potato.i3d (10.30 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/potatoHaulm.i3d (1.97 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarbeet.i3d (6.82 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarbeetHaulm.i3d (1.52 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sunflower.i3d (13.90 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/soybean.i3d (8.50 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/oilseedRadish.i3d (2.53 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/poplar.i3d (12.44 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/bush01.i3d (24.38 ms)
Warning: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/oat.i3d (9.55 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarCane.i3d (11.30 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/sugarCaneHaulm.i3d (1.57 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/cotton.i3d (10.20 ms)
I:/Games/steamapps/common/Farming Simulator 19/data/foliage/weed.i3d (15.08 ms)
WARNING: COLLISION MESH FOR 'klamka2' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozen3' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozen2' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'klamka' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozniep' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozniel' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozniep' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozniel' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozniep' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES
WARNING: COLLISION MESH FOR 'swozniel' IS BEING COOKED AT RUNTIME - THIS WILL NOT WORK ON CONSOLES

i really dont know what to do

P Tschirhart (AwesomeLiquor) 15.08.2019 23:44
just a suggestion. try taking all textures that were "raw" png format . download paint.net . and covert all "raw PNG" to dds through Paint.net


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