Category | Editor |
Created | 21.08.2019 16:42 |
P Tschirhart (AwesomeLiquor) | 21.08.2019 16:42 |
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in the map ( map open ) it shows the masks painted ,,,, but it does not save in the grle or gdm , converted - they are empty side not when painting foliage textures , and choose a mask to paint onto , nothing happens ( if you choose grass as foilage, and want to paint on grass04 .... nothing happens) any help with these issues would be greatly appreciated, thank you |
Derek Squire (dezza069) | 21.08.2019 23:00 |
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With your first point - do you need to use the option under "Scripts" -> "Maps" -> "Create Ground Collision Map"??? I regularly use this when painting so don't actually know if it's a needed step or not. As for painting foliage using a mask, yes I've also noticed that and it doesn't matter what settings I use nothing seems to happen. :) |
P Tschirhart (AwesomeLiquor) | 22.08.2019 03:31 |
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as for the tipcol and height density grle and gdm ,,,,, created, deleted , coloured, swapped out , i3d open - shows masks for both , channel 0 and channel 1 ,,,, but when you open either one of them ( from 'map'folder) , the are blank tried the renaming thingy . nothing , it will not save the info layer information oh well |
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