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issues with missing textures when importing from blender

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Created16.11.2020 16:46

thomasjefferson76 16.11.2020 16:46
I have a 3d model in blender that I imported from sketchup and I managed to get the textures looking right in blender, but when I export to i3d and open in giants editor a bunch of textures are completely missing and I can't for the life of the me figure out why.

Niels Nielsen (Nikex) 16.11.2020 19:12
hi, i can see that your log has some warnings you need to correct.
the textures are not the right size.

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