|I have a 3d model in blender that I imported from sketchup and I managed to get the textures looking right in blender, but when I export to i3d and open in giants editor a bunch of textures are completely missing and I can't for the life of the me figure out why.
|Niels Nielsen (Nikex)||16.11.2020 19:12|
|hi, i can see that your log has some warnings you need to correct.
the textures are not the right size.
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