|Lloyd O Boyette (LBoy3tt3)||25.11.2020 10:20|
|Good morning all,
I've been working on some stuff and every time I make an attempt at opening Giants Editor now, it gets stuck on the initial splash screen. I checked the log and nothing jumped out at me unless it's hanging up on getting updates from Giants. (see the bottom).I made a fresh install of 8.2.2 and same thing. Any help?
GIANTS Engine Runtime 8.0.0 (23100) 64bit (Build Date: Nov 16 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: GIANTS Editor 64bit 8.2.2
CPU: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz
Memory: 32702 MB
OS: Windows NT 10.0 64-bit
Driver: SoftMixer WASAPI Stereo Headphones
Max. active sources: 256
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 980/PCIe/SSE2
Version: 4.5.0 NVIDIA 456.71
Shader Version: 4.50 NVIDIA
Max. Texture Layers: 16
GL_AMD_depth_clamp_separate not supported
Started 3 threads for threadpool 'Render threadpool'
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
Bloom Quality: 5
SSAO Quality: 15
Cloud Quality: 4
EnvMap Blending: Enabled
Check for updates (https://gdn.giants-software.com)
|Lloyd O Boyette (LBoy3tt3)||25.11.2020 10:37|
|Belay my last. I got it figured out. I forgot to clean out all the stuff from APP DATA. That did the trick.
|Sean Whyte (seanwhyte0)||16.02.2021 14:58|
|what did you clean in appdata?
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