Category | Editor |
Created | 29.06.2011 09:35 |
Nick Kermp (Unknown) | 29.06.2011 09:39 |
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Hi I was wondering if someone could explain excatly what is causing these errors and what I need to do in giants editor to remove them. I understand it has something to go with the scaling of the objects in the map but I don't understand which ones. The error looks like this PhysX warning: Static actor moved (f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818 Hope someone can help me. Thanks |
Christian Ammann - GIANTS Software | 12.11.2011 12:18 |
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Hi Nick, They usually come from scaled transform groups with shapes as children. |
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