Category | Editor |
Created | 26.07.2021 11:51 |
Tim Sprinkhuizen (timspr) | 26.07.2021 11:51 |
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All, Solved one got into another issue. After freezing transformations on the parent of the door now they stopped working. Cannot find what could be wrong, but believe it must have to do with my freeze transformation action as it worked before. The noteID 10674 did not change i checked in map.i3d so must be something else. One error in log is : Error: index 'roldeur' not found in AnimatedObject xml, which before did not occur and the door worked. Thanks in advance for willing to have a look: ---animatedObjects.xml--------------------------------------------- <animatedObjects> <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation> <!--ROLLDOORS--> <animatedObject index="roldeur"> <animation duration="4"> <part node="1"> <!--index of segment 1--> <Keyframe time="0" translation="0 0.53 0" rotation="0 -0 0"/> <Keyframe time="0.2" translation="0 1.384 0" rotation="0 0 0"/> <Keyframe time="0.4" translation="0 2.244 0" rotation="0 0 0"/> <Keyframe time="0.6" translation="0 3.105 0" rotation="0 0 0"/> <Keyframe time="0.8" translation="0 3.966 0" rotation="0 0 0"/> <Keyframe time="1" translation="0 4.653 0.275" rotation="45 0 0"/> </part> <part node="2"> <!--index of segment 2--> <Keyframe time="0" translation="0 1.384 0" rotation="0 0 0"/> <Keyframe time="0.2" translation="0 2.244 0" rotation="0 0 0"/> <Keyframe time="0.4" translation="0 3.105 0" rotation="0 0 0"/> <Keyframe time="0.6" translation="0 3.966 0" rotation="0 0 0"/> <Keyframe time="0.8" translation="0 4.653 0.275" rotation="45 0 0"/> <Keyframe time="1" translation="0 4.963 1.006" rotation="90 0 0"/> </part> <part node="3"> <!--index of segment 3--> <Keyframe time="0" translation="0 2.244 0" rotation="0 0 0"/> <Keyframe time="0.2" translation="0 3.105 0" rotation="0 0 0"/> <Keyframe time="0.4" translation="0 3.966 0" rotation="0 0 0"/> <Keyframe time="0.6" translation="0 4.653 0.275" rotation="45 0 0"/> <Keyframe time="0.8" translation="0 4.963 1.006" rotation="90 0 0"/> <Keyframe time="1" translation="0 4.963 1.863" rotation="90 0 0"/> </part> <part node="4"> <!--index of segment 4--> <Keyframe time="0" translation="0 3.105 0" rotation="0 0 0"/> <Keyframe time="0.2" translation="0 3.966 0" rotation="0 0 0"/> <Keyframe time="0.4" translation="0 4.653 0.275" rotation="45 0 0"/> <Keyframe time="0.6" translation="0 4.963 1.006" rotation="90 0 0"/> <Keyframe time="0.8" translation="0 4.963 1.863" rotation="90 0 0"/> <Keyframe time="1" translation="0 4.963 2.718" rotation="90 0 0"/> </part> <part node="5"> <!--index of segment 5--> <Keyframe time="0" translation="0 3.966 0" rotation="0 0 0"/> <Keyframe time="0.2" translation="0 4.653 0.275" rotation="45 0 0"/> <Keyframe time="0.4" translation="0 4.963 1.006" rotation="90 0 0"/> <Keyframe time="0.6" translation="0 4.963 1.863" rotation="90 0 0"/> <Keyframe time="0.8" translation="0 4.963 2.718" rotation="90 0 0"/> <Keyframe time="1" translation="0 4.963 3.572" rotation="90 0 0"/> </part> </animation> <controls triggerNode="0" posAction="ACTIVATE_HANDTOOL" posText="action_openGate" negText="action_closeGate"/> <sound file="sounds/OpenElectricDoorSound.wav" pitchOffset="1.00" volume="0.40" indoorVolumeFactor="0.55" indoorLowpassGain="0.85" pitchMax="1.15" /> </animatedObject> </animatedObjects> ---MAP.i3d---------------------------------------------------------------- <TransformGroup name="ROLLDOORS" nodeId="10673"> <TransformGroup name="ROLLDOOR1" translation="964.901 113.643 1724.1" rotation="0 -8.83937 0" clipDistance="100" nodeId="10674"> <Shape shapeId="7" name="gateTrigger" translation="-5.6882e-05 0.120978 -0.340646" static="true" trigger="true" collisionMask="11534336" linearDamping="0.5" angularDamping="0.5" nodeId="10675" materialIds="1033" castsShadows="true" receiveShadows="true" nonRenderable="true"/> <Shape shapeId="8" name="1" translation="0 0.53 0" kinematic="true" nodeId="10676" materialIds="1423" castsShadows="true" receiveShadows="true"/> <Shape shapeId="9" name="2" translation="0 1.384 0" kinematic="true" nodeId="10677" materialIds="1423" castsShadows="true" receiveShadows="true"/> <Shape shapeId="10" name="3" translation="0 2.24437 0" kinematic="true" nodeId="10678" materialIds="470,1423" castsShadows="true" receiveShadows="true"/> <Shape shapeId="11" name="4" translation="0 3.10497 0" kinematic="true" nodeId="10679" materialIds="470,1423" castsShadows="true" receiveShadows="true"/> <Shape shapeId="12" name="5" translation="0 3.96567 0" kinematic="true" nodeId="10680" materialIds="1423" castsShadows="true" receiveShadows="true"/> <Shape shapeId="13" name="Standaard" translation="-0.046435 -0.0627856 0.0134148" static="true" nodeId="10681" materialIds="567" castsShadows="true" receiveShadows="true"/> </TransformGroup> <UserAttribute nodeId="10674"> <Attribute name="index" type="string" value="roldeur"/> <Attribute name="onCreate" type="scriptCallback" value="AnimatedMapObject.onCreate"/> <Attribute name="xmlFilename" type="string" value="maps/animatedObjects.xml"/> </UserAttribute> --------LOG ------------------ IANTS Engine Runtime 8.0.0 (22969) 64bit Steam (Build Date: Oct 28 2020) Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2019 Main System CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz Memory: 32688 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Audio System Driver: SoftMixer WASAPI Stereo Version: 2018.11 Frequency: 48000 Max. active sources: 256 Render System Driver: Direct 3D 11 Card Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce RTX 3070 Version: 27.21.14.5751 (22.11.2020) Revision: 161 Feature level: DirectX 11 Windowed Mode : off V-Sync : on Effective Window Resolution: 2560 x 1440 Started 3 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Very High View Distance Factor: 2.000000 Shadow Quality: 2.000000 Base-Size: 2048 Filter-Size: 16 Shadow Focus Box true Shader Quality: 3 Skip Mipmaps: 0 LOD Distance Factor: 2.000000 Terrain LOD Distance Factor: 2.000000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 2.000000 Volume Mesh Tessellation Factor: 0.500000 Tyre Tracks Segments Factor: 4.000000 Max. Number of Shadow Lights: 10 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 8 Bloom Quality: 5 SSAO Quality: 15 DOF: Enabled Cloud Quality: 4 EnvMap Blending: Enabled Setting 'Master Volume': 1 Setting 'Is Train Tabbable': true Setting 'Radio Vehicle Only': true Setting 'Radio Active': false Setting 'Use Colorblind Mode': false Setting 'Easy Arm Control': true Setting 'Show Trigger Marker': true Setting 'Show Field-Info': true Setting 'Invert Y-Look': false Setting 'Show Help Icons': true Setting 'Radio Volume': 0.5 Setting 'Vehicle Volume': 0.80000001192093 Setting 'Environment Volume': 0.80000001192093 Setting 'GUI Volume': 0.5 Setting 'Master Volume': 1 Setting 'Music Volume': 0 Farming Simulator 19 (Steam) Version: 1.7.1.0 b10490 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr Language: en Time: 2021-07-26 11:10:55 Available dlc: (Hash: f97f68bac080f31087f100bb2254582c) (Version: 1.2.1.0) pdlc_alpineFarmingPack Available dlc: (Hash: ce8b34ff3e433c683d3d712b4485442d) (Version: 1.3.0.0) pdlc_claasPack dataS2/character/humans/characterAnimation.i3d (72.86 ms) Available mod: (Hash: 3266b9e838b49100e8b3610fb07ea808) (Version: 1.0.2.0) FS19_holmerPack dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (34.92 ms) Available mod: (Hash: 9570280565541e8c4db37178420b39b5) (Version: 1.0.0.0) FS19_EptyMap Available mod: (Hash: 6b09190c9b9d85f98e8fcdb82a91e004) (Version: 1.0.0.0) Haundorf_and_Absberg 2021-07-26 11:11 Loaded specializations 2021-07-26 11:11 Loaded vehicle types 2021-07-26 11:11 Loaded placeable types 2021-07-26 11:11 Load dlc: pdlc_alpineFarmingPack 2021-07-26 11:11 Load dlc: pdlc_claasPack 2021-07-26 11:11 Load mod: FS19_holmerPack 2021-07-26 11:11 Load mod: Haundorf_and_Absberg 2021-07-26 11:11 Register placeable type: extendedTrainPlaceable 2021-07-26 11:11 Register placeable type: trainWoodSellStationPlaceable 2021-07-26 11:11 Register placeable type: chargingStation 2021-07-26 11:11 Register configuration 'baseColor' 2021-07-26 11:11 Register configuration 'design' 2021-07-26 11:11 Register configuration 'designColor' 2021-07-26 11:11 Register configuration 'vehicleType' 2021-07-26 11:11 Register configuration 'attacherJoint' 2021-07-26 11:11 Register workAreaType 'SOWINGMACHINE' 2021-07-26 11:11 Register workAreaType 'PLOW' 2021-07-26 11:11 Register configuration 'inputAttacherJoint' 2021-07-26 11:11 Register configuration 'wrappingColor' 2021-07-26 11:11 Register configuration 'powerTakeOff' 2021-07-26 11:11 Register configuration 'trailer' 2021-07-26 11:11 Register workAreaType 'FORAGEWAGON' 2021-07-26 11:11 Register workAreaType 'BALER' 2021-07-26 11:11 Register workAreaType 'MOWER' 2021-07-26 11:11 Register configuration 'pipe' 2021-07-26 11:11 Register workAreaType 'WINDROWER' 2021-07-26 11:11 Register workAreaType 'TEDDER' 2021-07-26 11:11 Register workAreaType 'ROLLER' 2021-07-26 11:11 Register workAreaType 'COMBINECHOPPER' 2021-07-26 11:11 Register workAreaType 'COMBINESWATH' 2021-07-26 11:11 Register workAreaType 'DEFAULT' 2021-07-26 11:11 Register workAreaType 'AUXILIARY' 2021-07-26 11:11 Register configuration 'tensionBelts' 2021-07-26 11:11 Register configuration 'baseMaterial' 2021-07-26 11:11 Register configuration 'designMaterial' 2021-07-26 11:11 Register workAreaType 'RIDGEMARKER' 2021-07-26 11:11 Register workAreaType 'WEEDER' 2021-07-26 11:11 Register workAreaType 'CUTTER' 2021-07-26 11:11 Register configuration 'motor' 2021-07-26 11:11 Register workAreaType 'FRUITPREPARER' 2021-07-26 11:11 Register configuration 'buyableBaleAmount' 2021-07-26 11:11 Register workAreaType 'SPRAYER' 2021-07-26 11:11 Register configuration 'fillUnit' 2021-07-26 11:11 Register configuration 'folding' 2021-07-26 11:11 Register configuration 'cover' 2021-07-26 11:11 Register configuration 'wheel' 2021-07-26 11:11 Register configuration 'rimColor' 2021-07-26 11:11 Register workAreaType 'CULTIVATOR' 2021-07-26 11:11 Register configuration 'fillVolume' 2021-07-26 11:11 Register configuration 'frontloader' 2021-07-26 11:11 Register configuration 'alpineBaleWrapperAnimation' 2021-07-26 11:11 data/shared/connectionHoses/hoses.i3d (46.58 ms) 2021-07-26 11:11 data/shared/connectionHoses/connectors.i3d (41.82 ms) 2021-07-26 11:11 data/shared/connectionHoses/hoseMaterialHolder.i3d (13.95 ms) 2021-07-26 11:11 data/objects/squarebales/baleStraw240.i3d (18.16 ms) 2021-07-26 11:11 data/objects/squarebales/baleHay240.i3d (11.72 ms) 2021-07-26 11:11 data/objects/squarebales/baleGrass240.i3d (12.73 ms) 2021-07-26 11:11 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (26.03 ms) 2021-07-26 11:11 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (25.91 ms) 2021-07-26 11:11 data/objects/roundbales/roundbaleHay_w112_d130.i3d (22.61 ms) 2021-07-26 11:11 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (14.67 ms) 2021-07-26 11:11 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (7.81 ms) 2021-07-26 11:11 data/objects/cottonModules/cottonModule488.i3d (96.70 ms) 2021-07-26 11:11 data/sky/sky.i3d (10.91 ms) 2021-07-26 11:11 data/sky/rain.i3d (26.82 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/map.i3d (15688.17 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/wheat.i3d (22.79 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/grassDense.i3d (24.37 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/canola.i3d (7.24 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/barley.i3d (1.83 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/maize.i3d (23.19 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/decoFoliage.i3d (64.34 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/potato.i3d (7.91 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/potatoHaulm.i3d (6.02 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/sugarbeet.i3d (2.52 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/sugarbeetHaulm.i3d (1.73 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/sunflower.i3d (24.49 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/soybean.i3d (20.90 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/oilseedRadish.i3d (1.12 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/poplar.i3d (26.66 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/bush01.i3d (47.98 ms) 2021-07-26 11:11 Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/oat.i3d (21.34 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/sugarCane.i3d (26.42 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/sugarCaneHaulm.i3d (1.78 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/cotton.i3d (12.03 ms) 2021-07-26 11:11 C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/foliage/weed.i3d (54.22 ms) 2021-07-26 11:11 Error: C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/animatedObjects.xml. part. 2021-07-26 11:11 Error: index 'roldeur' not found in AnimatedObject xml 'C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/maps/animatedObjects.xml'! 2021-07-26 11:20 C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 19/pdlc/claasPack/shared/connectionHoses/connectors.i3d (170.34 ms) 2021-07-26 11:20 Disabled withering 2021-07-26 11:20 C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 19/pdlc/alpineFarmingPack/particleSystems/particle_materialHolder.i3d (0.67 ms) 2021-07-26 11:20 C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 19/pdlc/claasPack/particleSystems/effect_materialHolder.i3d (1.98 ms) Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/defaultVehicles.xml'. 2021-07-26 11:20 Error: Failed to open xml file 'C:/Users/Tim/Documents/My Games/FarmingSimulator2019/mods/Haundorf_and_Absberg/defaultItems.xml'. 2021-07-26 11:20 data/store/ui/shop.i3d (22.18 ms) 2021-07-26 11:20 data/shared/materialHolders/glowEffectMaterialHolder.i3d (0.16 ms) 2021-07-26 11:20 data/store/ui/cube.i3d (0.13 ms) 2021-07-26 11:20 data/store/ui/sphere.i3d (0.22 ms) 2021-07-26 11:20 dataS2/character/humans/player/player01.i3d (214.62 ms) 2021-07-26 11:20 Setting 'Radio Volume': 0.5 2021-07-26 11:20 Setting 'Vehicle Volume': 0.80000001192093 2021-07-26 11:20 Setting 'Environment Volume': 0.80000001192093 2021-07-26 11:20 Setting 'GUI Volume': 0.5 2021-07-26 11:20 Info: Savegame Setting 'dirtInterval': 3 2021-07-26 11:20 Info: Savegame Setting 'plantGrowthRate': 4 2021-07-26 11:20 Info: Savegame Setting 'fuelUsageLow': true 2021-07-26 11:20 Info: Savegame Setting 'plowingRequiredEnabled': false 2021-07-26 11:20 Info: Savegame Setting 'weedsEnabled': true 2021-07-26 11:20 Info: Savegame Setting 'limeRequired': true |
Bilbo Beutlin (BBeutlin) | 26.07.2021 22:30 |
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The "freeze" didn't cause the error, it doesn't touch user attributes. There's something wrong in your animatedObjects.xml or map.i3d >> Error: */animatedObjects.xml. part. That means a 'part' description could not be resolved. So the complete <animatedObject index="roldeur"> is invalid. Hence results the >> Error: index 'roldeur' not found in AnimatedObject xml '*/animatedObjects.xml'! I'd guess, by moving the TG you have probably messed the order or hierachy of the subnodes. Other theme, but also pay attention to the >> Error: Failed to open xml file '*/defaultItems.xml'. |
Tim Sprinkhuizen (timspr) | 27.07.2021 11:01 |
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Dear Bilbo, Thanks again for replying so fast and taking to the time to reply! I suspected the same thing as what you mention as it worked before in the map and now all the doors are not working that its something in the order/hierachy, but cant seem to locate it. Would you have any tips what variable more to check other than what I tried sofar: 1. I checked the trigger is position 0is actually , the door 1/2/3/4/5 for the moving parts, that hierarchy seems ok. 2. Also double checked the note IDs itself and they are also matching with what I see in both the editor and in the xml. 3. I checked the translate/rotation variables and in-game in wireframe also see the trigger so it is in its position. 4. Also made a new test with a door from scratch and that also fails to work which is strange as then the hierarchy should be ok. |
Bilbo Beutlin (BBeutlin) | 27.07.2021 13:55 |
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XML is strictly case sensitive. So in "animatedObjects.xml" replace all 'Keyframe' with 'keyFrame' (lower case 'k, upper case 'F'). Perhaps that was it already. |
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