Category | Editor |
Created | 10.11.2011 17:39 |
Mike Gregor (Unknown) | 10.11.2011 17:51 |
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As I understand it there are 2 ways to change the color of each growthNumStates distanceMapIds, distanceMapUnitSizes and distanceColors. While creating 4 distance files seems appealing, it's actually tedious. I have a lot of fruits or rather the option to select. And I think distanceColors would be much simpler, If I knew which 5 numbers to put in each sets of 3 for say green or brown. Isn't there a cheat sheet..lol I know its RGB based, still guessing numbers from 0 to 1 seems at best difficult. Thanks for your time :) |
Stefan Geiger - GIANTS Software | 23.11.2011 10:06 |
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The reason to use textures for the distance instead simple colors, is that you can add some more details in the distance. E.g. imagine a grass field. If you use a simple green color for the distance, it will look just uniform green, however if you use a texture with some variation, it will look much nicer. I think its definitely worth it, to create those textures for the distance. The distance colors are just arrays of RBG values. Where the R, G and B value is separated by a space, and the different values for the different growth states are separated by a semi colon (;). These values are between 0 and 1, where 0 0 0 is black and 1 1 1 is full white. I normally use the Photoshop color selector to find the right color (there the values are between 0 and 255. Thus you need to divide by 255 to get the right values). Also the Windows Paint has a color selector. And finally there are a lot of color tables in the web. E.g. http://www.tayloredmktg.com/rgb http://gucky.uni-muenster.de/cgi-bin/rgbtab-en |
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