|Category||3Ds MAX Exporter|
|Mauricio Stapich (stapich)||24.04.2020 21:48|
|hello, the 3dsmax 2019 i3d exporter plugin does not work for 3dsmax 2020
|Erik Nikolai Halsteinrud (Norwegian81)||08.08.2020 22:04|
|...and it still doesn't work for me either.
EDIT: Working "go around"
1. In 3Ds Max 2020 select FILE > EXPORT > GAME EXPORTER
2. Export your 3D model as file with .fbx ending
3. Choose IMPORT in Giants Editor, and select the file, example "myModel.fbx"
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