|James Nuttall (unknown)||02.09.2009 17:07|
I am having trouble with creating models in AC3D / Blender / Giants.
If I create for example a cube, remove one of the faces so that you can see inside and set the cube to 2 sided in AC3D, then import it into Blender and set it to two sided, when I then export it as a I3D file and open in Giants Editor, the back faces (inside faces) are invisible.
Does anybody have any ideas?
|Christian Ammann - GIANTS Software||02.09.2009 22:52|
The blender exporter doesn't support the double sided flag yet. But you can duplicate the faces by hand and inverse the normals.
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