| Category | Blender Exporter |
| Created | 02.09.2009 17:04 |
| James Nuttall (Unknown) | 02.09.2009 17:07 |
|---|---|
| Hi There I am having trouble with creating models in AC3D / Blender / Giants. If I create for example a cube, remove one of the faces so that you can see inside and set the cube to 2 sided in AC3D, then import it into Blender and set it to two sided, when I then export it as a I3D file and open in Giants Editor, the back faces (inside faces) are invisible. Does anybody have any ideas? Many Thanks Jim |
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| Christian Ammann - GIANTS Software | 02.09.2009 22:52 |
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| Hi James, The blender exporter doesn't support the double sided flag yet. But you can duplicate the faces by hand and inverse the normals. Cheers |
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