Category | Blender Exporter |
Created | 12.08.2015 03:31 |
Wesley Cable (Unknown) | 12.08.2015 03:34 |
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I can't get textures to show up on ge after I export from sketch up, import to blender and then export to ge. I put the i3d in with the textures and verified they show up on notepad++. im unsure if there is some scripting I need to change or possibly something im doing wrong before I export it from sketchup. this is my first attempt at making a building |
Emil Drefers (Unknown) | 12.08.2015 08:15 |
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Hi, please check if the "scripting window" of the GIANTS Editor shows any error messages. Are there any error messages? Cheers, Emil |
Wesley Cable (Unknown) | 13.08.2015 01:00 |
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yes there is it says uv's out of range |
Emil Drefers (Unknown) | 13.08.2015 09:08 |
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Hi, voila, we found the problem :) If you place UVs on an object they must not exceed a certain range [-8, 8]. Cheers, Emil |
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