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I have created a new exporter

Forum Overview >> Blender Exporter

CategoryBlender Exporter
Created31.01.2020 21:47

Jonas A. L. Andersen (StjerneIdioten) 31.01.2020 21:47
As the title says, I have invested some time in rebuilding the exporter from scratch. So far it exports everything that the old one promises, with the exception of all of the properties.

The development version that gets updated fairly frequently is available here:

David Zadnik (DzInLa) 02.02.2020 03:15
Great Work!
I have exported objects from Blender version "2.81a" and "2.82" successfully.

Dima Fogil (Dima07073) 02.02.2020 09:38
and where to throw everything

Jonas A. L. Andersen (StjerneIdioten) 05.02.2020 17:02
That certainly depends on what you mean by that?

Jorn Hiel (fa285634) 09.02.2020 15:37
any pluging for blender is going into your %appdata%/blender/blender foundation/ version xxxx / etc folder

also while Jonas is working on his, theres is one available that does export all it can, including properties ( nld-community)

Lloyd O Boyette (LBoy3tt3) 12.02.2020 17:07
Fantastic news! Thank you so much for all your hard work :)

Dinkle Berry (336678) 16.02.2020 00:06
Thank you so much I have literally been siting her for the past 3 hours trying to get the first version to work.

Jonas A. L. Andersen (StjerneIdioten) 17.02.2020 00:48
I am slowly catching up with features though ;) But a stable release is probably another month out since I am a bit busy at the moment.

Minnion 20.02.2020 21:47
Dear friends!!!Help me find working plugins for 3D max and blender so that you can export them to giantedition

Xlimeeee (Xlime) 23.03.2020 19:43
I have problem with this exporter, i cant get it to work. This is where it stops.

_xml_add_indexed_triangle_set:INFO: 'Plane.002' is a new IndexedTriangleSet
_object_to_evaluated_mesh:INFO: 'burty_bok' is exported without modifiers applied
_object_to_evaluated_mesh:INFO: 'burty_bok' has unit scaling applied
__init__:ERROR: Exception that stopped the exporter
Traceback (most recent call last):
File "C:\Users\Emil\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\i3dio\", line 106, in __init__
File "C:\Users\Emil\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\i3dio\", line 293, in _xml_parse_scene_graph
parse_node(root_child, root_child.i3d_elements['scene_node'])
File "C:\Users\Emil\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\i3dio\", line 286, in parse_node
parse_node(child, child.i3d_elements['scene_node'])
File "C:\Users\Emil\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\i3dio\", line 268, in parse_node
self._xml_scene_object_shape(node, node_element)
File "C:\Users\Emil\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\i3dio\", line 899, in _xml_scene_object_shape
indexed_triangle_set = self._mesh_to_indexed_triangle_set(mesh, shape_id)
File "C:\Users\Emil\AppData\Roaming\Blender Foundation\Blender\2.81\scripts\addons\i3dio\", line 663, in _mesh_to_indexed_triangle_set
if not in triangle_subsets:
AttributeError: 'NoneType' object has no attribute 'name'
__init__:INFO: Export took 0.082 seconds

Jonas A. L. Andersen (StjerneIdioten) 29.03.2020 01:18
I actually recall fixing that bug, but I am in the process of doing a full rework of the internals. So the update hasn't been pushed into the develop branch yet.

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