Script v1.7.1.0
- AI
- Animals
- Contracts
- Debug
- Economy
- Effects
- Events
- Farms
- GUI
- Handtools
- I3d
- Materials
- Misc
- Objects
- Placeables
- Player
- Shop
- Sounds
- Specializations
- Triggers
- Utils
- Vehicles
- Weather
Engine v1.7.1.0
- AI
- Animation
- Camera
- Entity
- Fillplanes
- createFillPlaneShape
- fillPlaneAdd
- findPolyline
- getFillPlaneHeightAtLocalPos
- setFillPlaneMaxPhysicalSurfaceAngle
- setPolylineTranslation
- General
- I3D
- Input
- Lighting
- Math
- Network
- Node
- Overlays
- Particle System
- Physics
- Rendering
- Scenegraph
- Shape
- Sound
- Spline
- String
- Terrain Detail
- Text Rendering
- Tire Track
- XML
- general
Foundation Reference
createFillPlaneShape
DescriptionCreates a fill plane shape based on shapeIdDefinition
createFillPlaneShape(integer shapeId, string shapeName, float volume, float deltaMax, float maxSurfaceAngle, float maxPhysicalSurfaceAngle, float maxSubDivEdgeLength, boolean createSidePlanes)Arguments
integer | shapeId | shapeId |
string | shapeName | shapeName |
float | volume | volume |
float | deltaMax | deltaMax |
float | maxSurfaceAngle | maxSurfaceAngle |
float | maxPhysicalSurfaceAngle | maxPhysicalSurfaceAngle |
float | maxSubDivEdgeLength | maxSubDivEdgeLength |
boolean | createSidePlanes | createSidePlanes |
fillPlaneShapeId | integer | fillPlaneShapeId |