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particle to mod

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CategoryScripting
Created05.09.2020 23:48


Kamil Cierniak (TheKox) 05.09.2020 23:48
How to add a particle to a disc harrow

Bilbo Beutlin (BBeutlin) 06.09.2020 11:42
Search a similar default vehicle, eg. with Notepad++ do a "search in files" <vehicle type="cultivator">
I'd recommand you test these cultivators in game to see which particles would fit best to your mod.

Your vehicle.i3d needs one (or more) nodes where the particle system should appear. Look in default vehicle for the right orientation of the node. The particle systems are simply added by external files from $data/particleSystems

Your vehicle.xml then needs an appropriate entry <workParticles>.


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