Category | Editor |
Created | 02.06.2017 03:44 |
Niel Robbert (Unknown) | 02.06.2017 03:44 |
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I've recently started using the Giants Editor to edit FS17 mods, and one thing I can't seem to figure out is how to find the position of an object relative to the global origin when they're in a transform group. All it shows me is the position of the object relative to the transform group origin. Any help? |
Emil Drefers (Unknown) | 06.06.2017 07:01 |
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Hi, you can use the scripting window to get the global transfomration. local x,y,z = getWorldTranslation(node); print(tostring(x).." "..tostring(y).." "..tostring(z)); Do you know how to use the scripting window? Cheers, Emil |
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