Community Forum

error on giant editor 8.2.0 GL_AMD_depth_clamp_separate

Forum Overview >> Editor

CategoryEditor
Created08.05.2020 16:01


Unknown 08.05.2020 16:01
Hello,

I want to start a map or simply the editor with the giant editor 8.2.0 but I have discover 2 thing :

I dont have log.text on the file of my editor, and i have this message on my log on i start the editor: GL_AMD_depth_clamp_separate not supported.
I assume is on link with my graphics card ? For help my graphics card is a NVIDIA Geforce 820M with the version 4.50.
Next I Have every this message: Started 2 threads for threadpools 'render threadpool' .
and in finnally when i would to open a map the editor crash.

If someone can help me !

PS: Exuse me from my error on the building of the clause, I'm french.

Bilbo Beutlin (BBeutlin) 08.05.2020 21:59
The message "GL_AMD_depth_clamp_separate not supported" is merely a hint. It appears with all non-AMD GPUs (afaik).
You can simply ignore it.

Also "Started 2 threads for threadpools 'render threadpool' " is a notification only.
The better the system, the more rendering threads can be started.

For errors look into the editor log: {USER}\AppData\Local\GIANTS Editor ...\editor_log.txt

Unknown 29.06.2020 15:16
ok thanh for this information


Unknown 29.06.2020 15:31
hi I was rerunned the Giant editor today and when i has runned the file mod map for cretae a map the editor has crashed and I have discover nothing error message. it is a bad setting who had badadjust ? here is the files who me had appear it's the log files :

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<editor>
<window_layout x="0" y="0" width="1024" height="768" perspective="" />
<undo stack_size="25" />
<grid enable="false" subdivisions="24" spacing="1.000000" />
<viewport nav_translation_scale="0.050000" nav_rotation_scale="0.004000" framed_rotate="false"/>
<file_recent files="" />
<gizmo size="10.000000" frame_size="2.000000" frame_radius_scale="0.040000" nurbs_curve_picking_cv_radius="1" />
<warning show_save_warning="true" />
<info update_notification="true" />
<logging file="true" />
<show>
<poly_count>true</poly_count>
<lights>true</lights>
<cameras>true</cameras>
<audio_sources>true</audio_sources>
<physics>false</physics>
<bones>false</bones>
<nav_meshes>false</nav_meshes>
<dynamics>true</dynamics>
<gettingstarteddialog>true</gettingstarteddialog>
</show>
<select>
<lights>true</lights>
<cameras>true</cameras>
<audio_sources>true</audio_sources>
<cameras>true</cameras>
<terrains>false</terrains>
</select>
<terrain>
<brush>
<radius>5</radius>
<opacity>1</opacity>
<hardness>0.5</hardness>
<value>0.1</value>
<lmb_func>1</lmb_func>
<mmb_func>2</mmb_func>
<rmb_func>3</rmb_func>
<replace>0</replace>
</brush>
<painting>
<chunk_vis_enable>true</chunk_vis_enable>
<chunk_vis_clip_dist>300</chunk_vis_clip_dist>
<channel_mask>0</channel_mask>
</painting>
</terrain>

<save>
<i3d force_external_binary_files="false" />
<obj>
<cull_frustum>true</cull_frustum>
<only_terrain>false</only_terrain>
</obj>
<toolbars>
<toolbar name="Scripts 1">
</toolbar>
<toolbar name="Scripts 2">
</toolbar>
<toolbar name="Scripts 3">
</toolbar>
<toolbar name="Scripts 4">
</toolbar>
<toolbar name="Scripts 5">
</toolbar>
</toolbars>
</save>
</editor>

but in the console when I run the editor doesn't this text i can read.. and finnally always the editor crash went in run a files for work...

I hope to you can help me for resolve this problem.


Note: Log in to post. Create a new account here.