Category | Editor |
Created | 26.05.2021 17:53 |
Steven Farmer (stev11113) | 26.05.2021 17:53 |
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HI I`m sorry if this sounds stupid but I just don`t know what to do. I`m trying to load mods on my map for the defaultFarmProperty, But they just will not show up on fs19. When I go in to game log it gives me errors on all of them the only thing that shows up is the cow shed, I am doing exactly the same to all the overs that I did for the cow shed. T <item className="AnimalHusbandry" filename="$mapdir$/placeables1/FS19_DairyBarn/DairyBarn.xml" position="-3401.44 199.674 1773.63" rotation="0 72.172 0" defaultFarmProperty="false" farmId="1"/> <item className="silo_Placeable" filename="$mapdir$/Placeables/FS19_Concrete_Bunker_Set_U/xml/Typ1_Fahrsilo8.xml" position="-1.604 0.081 56.049" rotation="-180 71.135 -180" defaultFarmProperty="false" farmId="1"/> <item className="barnPlaceable" filename="$mapdir$/placeables1/FS19_barnPack/poleBarnFB.xml" position=" -13.482 0 28.195" rotation="-180 73.468 180" defaultFarmProperty="false" farmId="1"/> <item className="Placeable" filename="$mapdir$/placeables1/FS19_GC_baleStoragePlaceable/hayBaleStorage.xml" position=" -0.009 -63.638 0" rotation="0 15.776 0" defaultFarmProperty="false" farmId="1"/> <item className="Placeable" filename="$mapdir$/placeables1/FS19_farmBuildingPack/bulkHall..xml" position=" 47.218 -0.017 -71.782" rotation="0 15.776 0" defaultFarmProperty="false" farmId="1"/> <item className="Placeable_BaleStorage" filename="$mapdir$/placeables1/FS19_Hungarian_Bale_Storage/roundSilage.xml" position=" 81.523 -0.04 -57.254" rotation="0 0 0" defaultFarmProperty="false" farmId="1"/> <item className="placeableCompositeHall" filename="$mapdir$/placeables/compositeHallPack/compositeHall3.xml" position=" -3429.821 199.634 1738.874 "rotation="0 0 0" defaultFarmProperty="false" farmId="1"/> his is my mapSA items: And this is my MAPSADeco: <storeItems> <storeItem xmlFilename="placeables1/FS19_Hungarian_Bale_Storage/roundSilage.xml"/> <storeItem xmlFilename="placeables1/FS19_GC_baleStoragePlaceable/hayBaleStorage.xml"/> <storeItem xmlFilename="placeables1/FS19_farmBuildingPack/bulkHall..xml"/> <storeItem xmlFilename="placeables1/FS19_barnPack/poleBarnFB.xml"/> <storeItem rootNode="Placeable" xmlFilename="Placeables/FS19_Concrete_Bunker_Set_U/xml/Typ1_Fahrsilo8.xml"/> <storeItem xmlFilename="placeables1/FS19_DairyBarn/DairyBarn.xml"/> <storeItem xmlFilename="placeables1/calfHusbandry1/calfHusbandry.xml"/> <storeItem xmlFilename="placeables/compositeHallPack/compositeHall3.xml"/> </storeItems> And this is one of the mods I`m trying to get on : <storeData> <name> <de>Doppel Keilfahrsilo 35x42</de> <en>Bunker Silo 35x42</en> </name> <specs> <fillTypes>chaff grass</fillTypes> </specs> <image>store_images/Typ1_Fahrsilo8.dds</image> <price>180000</price> <dailyUpkeep>20</dailyUpkeep> <lifetime>3000</lifetime> <rotation>0</rotation> <brand>LIZARD</brand> <species>placeable</species> <category>silos</category> <vertexBufferMemoryUsage>236412</vertexBufferMemoryUsage> <indexBufferMemoryUsage>27744</indexBufferMemoryUsage> <textureMemoryUsage>11185104</textureMemoryUsage> <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage> <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage> </storeData> <placeableType>Silo_Placeable</placeableType> <filename>Placeables/FS19_Concrete_Bunker_Set_U/xml/Typ1_Fahrsilo8.i3d</filename> <placement testSizeX="35" testSizeZ="42" sizeX="35" sizeZ="42" useRandomYRotation="false" useManualYRotation="true" placementPositionSnapSize="1" placementRotationSnapAngle="90"/> <bunkerSilos> <bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" > <area startNode="1|0" widthNode="1|1" heightNode="1|2" /> <interactionTrigger node="0" /> </bunkerSilo> <bunkerSilo acceptedFillTypes="chaff grass_windrow dryGrass_windrow" inputFillType="chaff" outputFillType="silage" fermentingHours="6" distanceToCompactedFillLevel="100" openingLength="5" > <area startNode="3|0" widthNode="3|1" heightNode="3|2" /> <interactionTrigger node="2" /> </bunkerSilo> </bunkerSilos> <clearAreas> <clearArea startNode="4|0" widthNode="4|1" heightNode="4|2"/> </clearAreas> <leveling requireLeveling="true" maxSmoothDistance="10" maxSlope="75" maxEdgeAngle="30"> <levelAreas> <levelArea startNode="5|0" widthNode="5|1" heightNode="5|2" groundType="concrete"/> </levelAreas> </leveling> <tipOcclusionUpdateArea sizeX="35" sizeZ="42" /> </placeable> All of them are in my map directory and game log: 2021-05-26 16:24 data/shared/assets/upperLinks/johnDeereUpperlink.i3d (0.97 ms) 2021-05-26 16:24 data/objects/bigBagContainer/bigBagContainer.i3d (6.59 ms) 2021-05-26 16:24 Error: Corrupt savegame, item 3 has invalid className 'silo_Placeable' 2021-05-26 16:24 Error: Corrupt savegame, item 4 has invalid className 'barnPlaceable' 2021-05-26 16:24 Error: Corrupt savegame, item 7 has invalid className 'Placeable_BaleStorage' 2021-05-26 16:24 Error: Corrupt savegame, item 8 has invalid className 'placeableCompositeHall' 2021-05-26 16:24 C:/Users/sfarm/Documents/My Games/FarmingSimulator2019/mods/FS19_16X_Blank/placeables/gasStation/gasStation.i3d (8.13 ms) 2021-05-26 16:24 C:/Users/sfarm/Documents/My Games/FarmingSimulator2019/mods/FS19_16X_Blank/placeables1/calfHusbandry1/calfHusbandry.i3d (245.00 ms) 2021-05-26 16:24 Error: Animal type 'CALF' not found! 2021-05-26 16:24 C:/Users/sfarm/Documents/My Games/FarmingSimulator2019/mods/FS19_16X_Blank/placeables1/FS19_DairyBarn/DairyBarn.i3d (46.13 ms) 2021-05-26 16:24 Error: C:/Users/sfarm/Documents/My Games/FarmingSimulator2019/mods/FS19_16X_Blank/placeables1/FS19_GC_baleStoragePlaceable/hayBaleStorage.xml. storeData. 2021-05-26 16:24 Warning: corrupt savegame, item 9 with className Placeable could not be loaded 2021-05-26 16:24 Error: Failed to open xml file 'C:/Users/sfarm/Documents/My Games/FarmingSimulator2019/mods/FS19_16X_Blank/placeables1/FS19_farmBuildingPack/bulkHall..xml'. 2021-05-26 16:24 Warning: corrupt savegame, item 9 with className Placeable could not be loaded 2021-05-26 16:24 dataS2/character/humans/player/player01.i3d (266.96 ms) |
Ben Mccartney (benm094) | 26.05.2021 21:08 |
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Here are the class names used on the base game maps. SellingStationPlaceable SiloPlaceable WoodSellStationPlaceable Workshop BuyingStationPlaceable TrainPlaceable BgaPlaceable Placeable FarmhousePlaceable |
Bilbo Beutlin (BBeutlin) | 26.05.2021 21:17 |
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The default class names are the same as documented in https://gdn.giants-software.com/documentation_scripting_fs19.php?version=script&category=27&class=264 |
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