Category | Editor |
Created | 29.11.2021 21:09 |
Tim Sprinkhuizen (timspr) | 29.11.2021 21:09 |
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Dear all, Downloaded a x4 basemap. However when I paint in terrain texture tool, its far more blocky on the ground textures than the standard map size. Does anyone have an idea on how to make the brush size/texture blocks of the ground textures smaller and thus the same as the standard map? Its almost impossible to create a nice looking straight road with such large blocky ground textures. https://ibb.co/QYyhYRf Thanks! Tim |
Bilbo Beutlin (BBeutlin) | 30.11.2021 02:45 |
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Make the brush size smaller by entering a decimal value in the "radius" field. AFAIK the minimum is restricted by the density maps' resolutions. |
Tim Sprinkhuizen (timspr) | 04.12.2021 12:51 |
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Thanks for your reply Bilbo. Indeed best result you can get with the smaller brush size and aligning to the grid of the map. Have not found a way, incl trying to increase the densitiy map resolution, to make the grid smaller and therefore less blocky painting. Best result I get is then aligning to the current raster/grid. |
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