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Orientation of zyx axis

Forum Overview >> Blender Exporter

CategoryBlender Exporter
Created10.11.2023 18:15


Chris Madz (ChrisMadz) 10.11.2023 18:15
Hello, I'm using blender 2,79.
When I am in giants all the rotation axis xyz
of the object are on 0°
I export the object to .obj so I can import it on blender
When imported on blender the X axis is 90°. Why?
Then if I export it to giants.i3d the X axis on giants editor is 90° again.
How to fix that so the axis orientation to be the same between blender and giants editor ???

Jjnhgfvbnm,mnbv Mnhgvc (valtfendmassey) 10.11.2023 21:32
You could update to blender.3.6 and check if the problem persists

David Zadnik (DzInLa) 11.11.2023 06:25
Just apply the rotation to zero in Blender for all objects after importing the OBJ.
The GIANTS Editor has been this way since 2009...
From Blender exported to a GIANTS i3d will be the same rotation.

Chris Madz (ChrisMadz) 14.12.2023 18:37
Thank you guys


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