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Blender Export Wrong Material

Forum Overview >> Blender Exporter

CategoryBlender Exporter
Created05.12.2023 07:54


razzor988 05.12.2023 07:54
Hello, I'm stuck with my mod goin' completely insane with blender and exporting. So the thing is if I import any mod from game into blender, not touch a single thing other then to put Principled BSDF and export back as i3d everything seem to go well other then any surface which is supposed to be painted metal black suddenly becomes chrome or something like chrome instead - the rest of the materials are loading properly and the whole model seem to be fine. Any1 have any idea what's going on?

David Zadnik (DzInLa) 05.12.2023 20:20
You need to setup the material shader either in the i3d or in Blender.

I use the "https://github.com/NMC-TBone/I3D-Exporter-Additionals" Blender addon to create the material before exporting the i3d file from Blender using the GIANTS i3d exporter.

I3D-Exporter-Additionals works with both the GIANTS & StjerneIdioten version of the i3d exporter addon.

razzor988 06.12.2023 00:43
Dude you are a life saver, it worked like a charm, exactly what I needed. Thank you so much. <3

razzor988 06.12.2023 00:49


razzor988 06.12.2023 00:49



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