Script v1.4.4.0
Engine v7.0.0.2
- General
- Entity
- Node
- Scenegraph
- clone
- createTransformGroup
- getClipDistance
- getEffectiveClipDistance
- getEffectiveMinClipDistance
- getMinClipDistance
- getObjectMask
- getQuaternion
- getRootNode
- getRotation
- getScale
- getTranslation
- getUserAttribute
- getVisibility
- getWorldQuaternion
- getWorldRotation
- getWorldTranslation
- localDirectionToLocal
- localDirectionToWorld
- localToLocal
- localToWorld
- project
- rotateAboutLocalAxis
- setClipDistance
- setDirection
- setMinClipDistance
- setObjectMask
- setQuaternion
- setRootNode
- setRotation
- setScale
- setTranslation
- setUserAttribute
- setVisibility
- unProject
- worldDirectionToLocal
- worldToLocal
- Lighting
- Camera
- Shape
- Particle System
- Physics
- Spline
- Animation
- Overlays
- Sound
- Input
- XML
- Network
- Callbacks
- Text Rendering
- Terrain Detail
- Tire Track
- Editor
- Rendering
- String
- Math
- I3D
- Fillplanes
Foundation Reference
setUserAttribute
DescriptionSet user attribute valueDefinition
setUserAttribute(integer objectId, string attributeName, string typeName, any type value)Arguments
integer | objectId | id of the object |
string | attributeName | name of the user attribute |
string | typeName | name of the type ("Integer", "Float", "String", "Boolean") |
any type | value | value of the user attribute, must match typename |