Script v1.4.4.0
Engine v7.0.0.2
- General
- Entity
- Node
- Scenegraph
- Lighting
- Camera
- Shape
- Particle System
- Physics
- Spline
- Animation
- Overlays
- Sound
- Input
- XML
- Network
- Callbacks
- createFunctionName
- draw
- init
- keyEvent
- mouseEvent
- onContactFunctionName
- packetReceived
- raycastFunctionName
- triggerFunctionName
- update
- Text Rendering
- Terrain Detail
- Tire Track
- Editor
- Rendering
- String
- Math
- I3D
- Fillplanes
Foundation Reference
mouseEvent
DescriptionThis function is called when a mouse event occurs.Definition
mouseEvent(float posX, float posY, boolean isDown, boolean isUp, float button)Arguments
float | posX | x position [0,1] |
float | posY | y position [0,1] |
boolean | isDown | is down state |
boolean | isUp | is up state |
float | button | button number |