LUADOC - Farming Simulator 17

Printable Version

Script v1.4.4.0

Engine v7.0.0.2

Foundation Reference

BaleLoaderStateEvent

Description
Event for bale loader state
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
15function BaleLoaderStateEvent:emptyNew()
16 local self = Event:new(BaleLoaderStateEvent_mt);
17 return self;
18end;

new

Description
Create new instance of event
Definition
new(table object, integer stateId, integer nearestBaleServerId)
Arguments
tableobjectobject
integerstateIdstateId
integernearestBaleServerIdnearestBaleServerId
Code
25function BaleLoaderStateEvent:new(object, stateId, nearestBaleServerId)
26 local self = BaleLoaderStateEvent:emptyNew()
27 self.object = object;
28 self.stateId = stateId;
29 assert(nearestBaleServerId ~= nil or self.stateId ~= BaleLoader.CHANGE_GRAB_BALE);
30 self.nearestBaleServerId = nearestBaleServerId;
31 return self;
32end;

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
38function BaleLoaderStateEvent:readStream(streamId, connection)
39 self.object = readNetworkNodeObject(streamId);
40
41 self.stateId = streamReadInt8(streamId);
42 if self.stateId == BaleLoader.CHANGE_GRAB_BALE then
43 self.nearestBaleServerId = readNetworkNodeObjectId(streamId);
44 end;
45 self:run(connection);
46end;

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
52function BaleLoaderStateEvent:writeStream(streamId, connection)
53 writeNetworkNodeObject(streamId, self.object);
54 streamWriteInt8(streamId, self.stateId);
55 if self.stateId == BaleLoader.CHANGE_GRAB_BALE then
56 writeNetworkNodeObjectId(streamId, self.nearestBaleServerId);
57 end;
58end;

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
63function BaleLoaderStateEvent:run(connection)
64 self.object:doStateChange(self.stateId, self.nearestBaleServerId);
65end;