LUADOC - Farming Simulator 17

Printable Version

Script v1.4.4.0

Engine v7.0.0.2

Foundation Reference

BaleWrapperStateEvent

Description
Event for bale wrapper state
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
15function BaleWrapperStateEvent:emptyNew()
16 local self = Event:new(BaleWrapperStateEvent_mt);
17 return self;
18end;

new

Description
Create new instance of event
Definition
new(table object, integer stateId, integer nearestBaleServerId)
Arguments
tableobjectobject
integerstateIdstate id
integernearestBaleServerIdserver id of nearest bale
Code
25function BaleWrapperStateEvent:new(object, stateId, nearestBaleServerId)
26 local self = BaleWrapperStateEvent:emptyNew()
27 self.object = object;
28 self.stateId = stateId;
29 assert(nearestBaleServerId ~= nil or self.stateId ~= BaleWrapper.CHANGE_GRAB_BALE);
30 self.nearestBaleServerId = nearestBaleServerId;
31 return self;
32end;

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
38function BaleWrapperStateEvent:readStream(streamId, connection)
39 self.object = readNetworkNodeObject(streamId);
40 self.stateId = streamReadInt8(streamId);
41 if self.stateId == BaleWrapper.CHANGE_GRAB_BALE then
42 self.nearestBaleServerId = readNetworkNodeObjectId(streamId);
43 end;
44 self:run(connection);
45end;

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
51function BaleWrapperStateEvent:writeStream(streamId, connection)
52 writeNetworkNodeObject(streamId, self.object);
53 streamWriteInt8(streamId, self.stateId);
54 if self.stateId == BaleWrapper.CHANGE_GRAB_BALE then
55 writeNetworkNodeObjectId(streamId, self.nearestBaleServerId);
56 end;
57end;

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
62function BaleWrapperStateEvent:run(connection)
63 self.object:doStateChange(self.stateId, self.nearestBaleServerId);
64end;