LUADOC - Farming Simulator 17

Printable Version

Script v1.4.4.0

Engine v7.0.0.2

Foundation Reference

VehicleLowerImplementEvent

Description
Event for lowering implement
Functions

emptyNew

Description
Create instance of Event class
Definition
emptyNew()
Return Values
tableselfinstance of class event
Code
14function VehicleLowerImplementEvent:emptyNew()
15 local self = Event:new(VehicleLowerImplementEvent_mt);
16 return self;
17end;

new

Description
Create new instance of event
Definition
new(table vehicle, integer jointIndex, boolean moveDown)
Arguments
tablevehiclevehicle
integerjointIndexindex of joint
booleanmoveDownmove down
Return Values
tableinstanceinstance of event
Code
25function VehicleLowerImplementEvent:new(vehicle, jointIndex, moveDown)
26 local self = VehicleLowerImplementEvent:emptyNew()
27 self.jointIndex = jointIndex;
28 self.vehicle = vehicle;
29 self.moveDown = moveDown;
30 return self;
31end;

readStream

Description
Called on client side on join
Definition
readStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
37function VehicleLowerImplementEvent:readStream(streamId, connection)
38 self.vehicle = readNetworkNodeObject(streamId);
39 self.jointIndex = streamReadInt8(streamId);
40 self.moveDown = streamReadBool(streamId);
41 self:run(connection);
42end;

writeStream

Description
Called on server side on join
Definition
writeStream(integer streamId, integer connection)
Arguments
integerstreamIdstreamId
integerconnectionconnection
Code
48function VehicleLowerImplementEvent:writeStream(streamId, connection)
49 writeNetworkNodeObject(streamId, self.vehicle);
50 streamWriteInt8(streamId, self.jointIndex);
51 streamWriteBool(streamId, self.moveDown);
52end;

run

Description
Run action on receiving side
Definition
run(integer connection)
Arguments
integerconnectionconnection
Code
57function VehicleLowerImplementEvent:run(connection)
58 self.vehicle:setJointMoveDown(self.jointIndex, self.moveDown, true);
59 if not connection:getIsServer() then
60 g_server:broadcastEvent(VehicleLowerImplementEvent:new(self.vehicle, self.jointIndex, self.moveDown), nil, connection, self.object);
61 end;
62end;

sendEvent

Description
Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients
Definition
sendEvent(table vehicle, integer jointIndex, boolean moveDown, boolean noEventSend)
Arguments
tablevehiclevehicle
integerjointIndexindex of joint
booleanmoveDownmove down
booleannoEventSendno event send
Code
70function VehicleLowerImplementEvent.sendEvent(vehicle, jointIndex, moveDown, noEventSend)
71 if noEventSend == nil or noEventSend == false then
72 if g_server ~= nil then
73 g_server:broadcastEvent(VehicleLowerImplementEvent:new(vehicle, jointIndex, moveDown), nil, nil, vehicle);
74 else
75 g_client:getServerConnection():sendEvent(VehicleLowerImplementEvent:new(vehicle, jointIndex, moveDown));
76 end;
77 end;
78end;