Category | Off Topic |
Created | 26.10.2023 10:08 |
деев петр анатольевич (petruha) | 26.10.2023 10:08 |
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Hello everyone, I'm making a map, the problem in the network game freezes when the player moves, then it lets go, then it hangs again, I attach part of the log from the game 2023-10-24 21:32 Error: Running LUA method 'update'. dataS/scripts/utils/FSDensityMapUtil.lua(44) : attempt to index local 'modifier' (a nil value) 2023-10-24 21:32 Warning (script): 'DensityMapModifier:new': Argument 1 has wrong type. Expected: Int. Actual: Nil 2023-10-24 21:32 2023-10-24 21:32 D:\auto_builder\cache\svn\1811ee951b463e4adfb0c225caa4de5b\src\base\scripting\lua\LuaScriptSystem.cpp (903)2023-10-24 21:32 : 2023-10-24 21:32 expectedType == Value::VoidType || expectedType == Value::ClassType 2023-10-24 21:32 LUA call stack: dataS/scripts/utils/FSDensityMapUtil.lua (43) : DensityMapModifier:new dataS/scripts/field/FieldManager.lua (483) : new dataS/scripts/field/FieldManager.lua (964) : getFruitModifier dataS/scripts/field/FieldManager.lua (401) : setFieldPartitionStatus dataS/scripts/BaseMission.lua (1277) : update dataS/scripts/FSBaseMission.lua (1985) : update dataS/scripts/missions/mission00.lua (577) : update dataS/scripts/main.lua (1288) : update |
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