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Created26.10.2023 10:08


деев петр анатольевич (petruha) 26.10.2023 10:08
Hello everyone, I'm making a map, the problem in the network game freezes when the player moves, then it lets go, then it hangs again, I attach part of the log from the game

2023-10-24 21:32 Error: Running LUA method 'update'.
dataS/scripts/utils/FSDensityMapUtil.lua(44) : attempt to index local 'modifier' (a nil value)
2023-10-24 21:32 Warning (script): 'DensityMapModifier:new': Argument 1 has wrong type. Expected: Int. Actual: Nil
2023-10-24 21:32 2023-10-24 21:32 D:\auto_builder\cache\svn\1811ee951b463e4adfb0c225caa4de5b\src\base\scripting\lua\LuaScriptSystem.cpp (903)2023-10-24 21:32 : 2023-10-24 21:32 expectedType == Value::VoidType || expectedType == Value::ClassType
2023-10-24 21:32 LUA call stack:
dataS/scripts/utils/FSDensityMapUtil.lua (43) : DensityMapModifier:new
dataS/scripts/field/FieldManager.lua (483) : new
dataS/scripts/field/FieldManager.lua (964) : getFruitModifier
dataS/scripts/field/FieldManager.lua (401) : setFieldPartitionStatus
dataS/scripts/BaseMission.lua (1277) : update
dataS/scripts/FSBaseMission.lua (1985) : update
dataS/scripts/missions/mission00.lua (577) : update
dataS/scripts/main.lua (1288) : update


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