|Category||Farming Simulator 2011|
|Mar Farmar (mfwgmxde)||09.11.2013 15:22|
|Is there a Debugger for LUA Scripts of Mods? And if so, how do you work (start) it?
What I tried was:
Ingame you can connect a remote debugger using F10 I think. GRLD (Graphical Remote LUA Debugger) works on this port. Ingame I requested the game to connect and that worked fine. Now how can I add break point or something like that. Next is how to show the source and so on.
Am I on the right way or is there just no possibility than just write working code?
|Gary Parkin (Gary_P)||02.02.2014 14:26|
|Mar Farmar, did you ever get this to work? I'm looking too.
I can't find where to start it.
|Manuel Leithner - GIANTS Software||06.02.2014 12:45|
Mod-Debugging is currently not supported.
Please use print() to debug values.
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