Category | Farming Simulator 2011 |
Created | 18.10.2010 01:02 |
Tobias F (JD6930) | 18.10.2010 01:11 |
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Hi, I createt a new Map like the SampleModMap in the SDK in the LS11 game directory. I also modified this: AnimalHusbandry.initialize(); self:loadMap(Utils.getFilename("missions/CattleMeadow.i3d", self.baseDirectory)); to load my own CattleMeadow File. Now I get: < > C:/Users/TobiasLappi/Documents/My Games/FarmingSimulator2011/mods/ModdingSocietyMap/missions/CattleMeadow.i3d (0.64mb in 231.44 ms) dataS2/character/cow/cowAnimation.i3d (16.80mb in 1321.69 ms) Error: Getting random navmesh position Lua: Error running function: CattleMeadow.onCreate D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(20) : you didn't provide the position (x) for the entity < > data/character/farmer/farmer_player.i3d (2.40mb in 207.74 ms) Lua: Error running function: mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/ai/AnimalHusbandry.lua(189) : bad argument #1 to 'getn' (table expected, got nil) < > The last Error appers when i click on the start button. I hope you have a Solution for this. I have another question: In the trafficPaths.xml are some splines for the Milktruck. Now the milktruck needs another spline to drive to the milkTriggger. But how can I get the: milkTruck1Direction milkTruck1Indices values ? Happy for Help :D Cheers |
Manuel Leithner - GIANTS Software | 18.10.2010 16:31 |
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It seems that the cow spawn-points are not inside the navigation mesh. Spawn-Positions are missing in the DEMO SDK. Please use the original CattleMeadow.i3d which is stored in the installation-folder |
Tobias F (JD6930) | 18.10.2010 18:29 |
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^^ thank you :D This Problem is solved. But now my milktruck doesnt drive in correct order. So how can I get: milkTruck1Direction milkTruck1Indices in the UserAttributes of the TruckSpline. |
Russell Peterson (Unknown) | 07.11.2010 11:42 |
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Hi, I'm also getting the same error: Error: Getting random navmesh position Lua: Error running function: CattleMeadow.onCreate D:/code/lsim2011_version5/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(20) : you didn't provide the position (x) for the entity But, I provided the spawn positions, as you can see in this picture: http://dl.dropbox.com/u/3661001/map/cattle.jpg Could someone tell me what I'm doing wrong? Regards, Russ |
Christian R. (Nismo) | 04.12.2010 13:19 |
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Hi I have the same error too Error: Getting random navmesh position Lua: Error running function: CattleMeadow.onCreate D:/code/lsim2011/build/finalbin/dataS/scripts/ai/animals/world/Entity.lua(20) : you didn't provide the position (x) for the entity When I push the Start Button comes this error Lua: Error running function: mouseEvent D:/code/lsim2011/build/finalbin/dataS/scripts/ai/AnimalHusbandry.lua(281) : bad argument #1 to 'getn' (table expected, got nil) My Spawn positions an Trigger are all over the NavMesh I hope on an answer Greets |
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