Category | Farming Simulator 2011 |
Created | 06.02.2011 13:15 |
Harry Paul Jones (Unknown) | 06.02.2011 13:25 |
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I have a script for some indicators , the script has been MP done and works off of an inputbinding , each light (Left,Right,Hazzards) all have there own function function Indicators:SetRight(dt, isRight, noEventSend) SetRightEvent.sendEvent(dt, self, isRight, noEventSend); function Indicators:SetFlash(dt, isFlash, noEventSend) SetFlashEvent.sendEvent(dt, self, isFlash, noEventSend); function Indicators:SetLeft(dt, isLeft, noEventSend) SetLeftEvent.sendEvent(dt, self, isLeft, noEventSend); As you can see ive added dt , this hasn't helped as all that seems to reoccur when pressing the key is Lua: Error running function: update C:/Users/Harry/Documents/My Games/FarmingSimulator2011/mods/Bailey_Pack/Scripts/Indicators.lua(126) : attempt to compare number with nil on that line 126 if self.delayOnLeft >= -1 then i can give the whole function if needed but this all i will state for now , i would be more than just grateful for anyone's help. |
Thomas H. (Patar) | 23.02.2011 11:20 |
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if you wont to have the dt variable in your functions you must give it as a parameter and call the function at every run of the update-function. or you work with self.dt and add that line to update funktion: self.dt = dt; |
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