|Category||Farming Simulator 2011|
|Harry Paul Jones (unknown)||06.02.2011 13:25|
|I have a script for some indicators , the script has been MP done and works off of an inputbinding , each light (Left,Right,Hazzards) all have there own function
function Indicators:SetRight(dt, isRight, noEventSend)
SetRightEvent.sendEvent(dt, self, isRight, noEventSend);
function Indicators:SetFlash(dt, isFlash, noEventSend)
SetFlashEvent.sendEvent(dt, self, isFlash, noEventSend);
function Indicators:SetLeft(dt, isLeft, noEventSend)
SetLeftEvent.sendEvent(dt, self, isLeft, noEventSend);
As you can see ive added dt , this hasn't helped as all that seems to reoccur when pressing the key is
Lua: Error running function: update
C:/Users/Harry/Documents/My Games/FarmingSimulator2011/mods/Bailey_Pack/Scripts/Indicators.lua(126) : attempt to compare number with nil
on that line 126
if self.delayOnLeft >= -1 then
i can give the whole function if needed but this all i will state for now , i would be more than just grateful for anyone's help.
|Thomas H. (Patar)||23.02.2011 11:20|
|if you wont to have the dt variable in your functions you must give it as a parameter and call the function at every run of the update-function.
or you work with self.dt and add that line to update funktion:
self.dt = dt;
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