|Category||Farming Simulator 2011|
|B. Benjamin (Unknown)||09.02.2011 12:08|
I'm trying to script a mod that requires both the combine and the cutter in the same .i3d file.
I've seen in the script documentation that you wrote " It reacts both to steerable and attachable events" in the cutter.lua script.
What does that actually mean ?
What would be the best way to proceed ?
1: add "cutter" in the vehicleType list of the combine and keep the cutter and the combine in the same .i3d file. ( Then, how do I manage the attacher between them ? )
2: make separate "cutter" and "combine" .i3d file, buy them ingame and use a script to automaticaly attach them when the game is loaded ?
Thanks for your advices.
|B. Benjamin (Unknown)||03.03.2011 21:04|
|Hi GIANTS team,
A little up.
Any help on this question, please ? :)
Note: Log in to post. Create a new account here.