Category | Farming Simulator 2011 |
Created | 09.02.2011 12:08 |
B. Benjamin (Unknown) | 09.02.2011 12:08 |
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Hello, I'm trying to script a mod that requires both the combine and the cutter in the same .i3d file. I've seen in the script documentation that you wrote " It reacts both to steerable and attachable events" in the cutter.lua script. What does that actually mean ? What would be the best way to proceed ? 1: add "cutter" in the vehicleType list of the combine and keep the cutter and the combine in the same .i3d file. ( Then, how do I manage the attacher between them ? ) or 2: make separate "cutter" and "combine" .i3d file, buy them ingame and use a script to automaticaly attach them when the game is loaded ? Thanks for your advices. Regards, Bayn |
B. Benjamin (Unknown) | 03.03.2011 21:04 |
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Hi GIANTS team, A little up. Any help on this question, please ? :) Thanks, Bayn |
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