|Category||Farming Simulator 2011|
|Mark Schilling (unknown)||30.07.2011 21:04|
|I was wondering how to go about changing the silo discharge particles for different fruit?
i have the particle i3d files and the .png files for each fruit I want to put in, but I don't know where to put these files and how to assign each to a silo?
I want it so as when the trailer pulls up under the carrot silo for example, you will see the carrots unloading from the silo into the trailer.
Was giong to use the particles from the holmer fruit picker.
|Stefan Geiger - GIANTS Software||02.08.2011 09:06|
|Using the default SiloTrigger script, it's not possible to change the particle system to a file that is stored in a mod. You need to create your own SiloTrigger class, and change the appropriate parts where particle system is loaded and where it is activated.
|Mark Schilling (unknown)||03.08.2011 14:18|
|Thanks. I'm not sure how to do this. Can anyone give me any pointers?
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