|Category||Farming Simulator 2013|
|Simon Jensen (unknown)||24.07.2013 20:16|
|I'm currently working on a map and trying to add silos.
I've imported models\objects\silos\silos.i3d and textures\terrain\grounds\grainStations.i3d and then replicated the structure that is present in map01.i3d.
That is - Inserting a grainStation object (from grainStations.i3d) into the grainStationSilos object.
The final structure of the grainStationSilos object is as follows:
I also placed the siloTriggers underneath each silo.
When I test the map I can load grain onto trailers, but when I try to unload a trailer with wheat etc. the silo is not being refilled, but instead I receive money.
Guess I'm using the wrong trigger for the grain station? I just can't figure out which one to use.
|Simon Jensen (unknown)||25.07.2013 19:23|
|edit: post deleted (not relevant)
|Simon Jensen (unknown)||25.07.2013 19:55|
|nvm found out what was wrong.
I forgot to check the "isFarmTrigger" under user attributes for the grainStationTrigger.
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