|Category||Farming Simulator 2013|
|Brad Iverson (Unknown)||25.04.2014 20:49|
|I have a map full of manual door triggers. How do I change those door triggers to make the doors open automatically upon approaching them?
|Emil Drefers (Unknown)||28.04.2014 08:38|
have a look at the default map (Hagenstedt).
At the BGA (in the hirerarchy: locations -> BGA) you can find gates which open/close automaticaly.
So, you could transfer your manual doors to this type of door.
But be aware, that the BarrierTrigger rotates it's objects only around their z-axis.
This means, that you propably would have to manipulate your current doors.
Here the new functionality of the most recent GiantsEditor comes in handy (menu: edit -> freeze transformations)
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