Category | Farming Simulator 2013 |
Created | 17.09.2014 14:08 |
Mirko C. (Unknown) | 17.09.2014 14:09 |
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this is my log in the game: Error: Mesh 'ID547_clone' has zero triangles C:/Users/Nome/Documents/My Games/FarmingSimulator2013/mods/Rimorchiella/tool_fertilizer.i3d (0.01mb in 16.82 ms) data/vehicles/cars/car7.i3d (0.47mb in 87.73 ms) PhysX warning for object fertilizerSacks: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object fertilizer: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object fertilizer: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object fertilizer: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object fertilizer: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object fertilizerTrigger: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 Warning: Deleting object 'fertilizerTrigger' before all triggers are removed Warning: Deleting object 'fertilizerTrigger' before all triggers are removed Lua: Unknown entity id: 33768 method name: delete Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/triggers/SprayerFillTrigger.lua(70) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(292) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(250) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(64) : delete C:/Users/Home/Documents/My Games/FarmingSimulator2013/mods/Hagenmap/Hagens.lua(31) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(794) : OnInGameMenuMenu D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/YesNoDialog.lua(80) : onYesNo D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent =(tail call)(-1) D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent Lua: Unknown entity id: 33413 method name: delete Call Stack: D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/triggers/SprayerFillTrigger.lua(70) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(292) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(250) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(64) : delete C:/Users/Home/Documents/My Games/FarmingSimulator2013/mods/Hagenmap/Hagens.lua(31) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(794) : OnInGameMenuMenu D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/YesNoDialog.lua(80) : onYesNo D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent =(tail call)(-1) D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent |
Dread Tuga (dread) | 03.10.2014 00:12 |
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Error: Mesh 'ID547_clone' has zero triangles: Delete the mesh ID547_clone because if it has no triangles then you cant see it. PhysX warning for object fertilizerSacks: Static actor moved: You probably messed up the nodes(indexes) order. |
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