Category | Farming Simulator 15 |
Created | 20.12.2014 19:17 |
John Pako (logic321) | 20.12.2014 19:19 |
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how do you make the 3 textures diffuse, normal, and specular images to have dirt on your vehicles |
Emil Drefers (Unknown) | 05.01.2015 17:48 |
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Hi, compared to FS13 the diffuse texture does not contain ambient occlusion anymore. But it has 'details' from a cavity map. The specular map/image is important. - red channel is the actual specular map with details from the cavity map. - green channel is ambient occlusion - blue channel is distrivution of dirt Cheers, Emil |
John Pako (logic321) | 17.01.2015 12:42 |
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Hi would there be a tutorial to show us how to make the dirt on the 2013 textures like making the specular and normal images too. as you say they dont have the AO anymore. also whats a cavity map I also knew you paint on the blue channel the dirt but it never appears in game |
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