Category | Farming Simulator 15 |
Created | 05.03.2015 18:28 |
Enrico Accorsi (Unknown) | 05.03.2015 18:29 |
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how can I do to move my crawler fs 15 ? I must add uvScrollShader.xml ? How should I set ? thank you |
Emil Drefers (Unknown) | 06.03.2015 16:45 |
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Hi, please have a look at the default vehicles which make use of crawlers/tracks. You can load a default track - that will work. If you however created a new model you have to add the shader, that's correct. Cheers, Emil |
Enrico Accorsi (Unknown) | 06.03.2015 22:49 |
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How can i add the shader? What's the proceeding? Thanks and sorry for disturb |
Emil Drefers (Unknown) | 09.03.2015 08:41 |
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Hi, you can do that in different ways. First is by editing an i3d file with a texteditor (notepad++). But the better way is to apply the shader already in maya, so you don't have to edit the i3d file again and again if you re export the vehicle. In Maya you just have to select a material in the Hypershade Editor, then use the GIANTS i3d Tools to add an user attibute: -> Tools -> User-Attributes -> select a default custom shader or add an empty shader and set the path to the shader's xml file Cheers, Emil |
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