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converting help

Forum Overview >> Farming Simulator 15

CategoryFarming Simulator 15
Created25.03.2015 21:24


Fdegh Hgb (fdegh) 25.03.2015 21:25
I have converted a seeder from fs13 to fs15. I have modified the moddesc version to 21 and in Sup.xml rhe vehicle type.The mod has not got shaders. I can buy it but the game crashes immediately.. Any help please??


Fdegh Hgb (fdegh) 25.03.2015 21:26
Here is the log
GIANTS Engine Runtime 6.0.2 (Build Date: Oct 29 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz
Memory: 2047 MB
OS: Windows NT 6.1 32-bit
Physics System
Version: 5.9.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce 210/PCIe/SSE2
Version: 3.3.0
Shader Version: 3.30 NVIDIA via Cg compiler
max_texture_layers: 16
OpenGL initialization successful
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Farming Simulator 15 INT
Version: 1.1.0.0 RC12
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Razvi/Documents/My Games/FarmingSimulator2015/mods/
Load mod: BELARUS_1221_v3_LS15
Warning: Missing l10n for button Left_Dver in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Right_Dver in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Back_Okno in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Left_Okno in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Right_Okno in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Boplight in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Poworot1 in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Poworot2 in BELARUS_1221_v3_LS15
Warning: Missing l10n for button GAZ in BELARUS_1221_v3_LS15
Warning: Missing l10n for button TORMOZ in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Ruchnik in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Light_3_ncl1_1 in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Kierownica in BELARUS_1221_v3_LS15
Warning: Missing l10n for button haveska11 in BELARUS_1221_v3_LS15
Warning: Missing l10n for button VOM in BELARUS_1221_v3_LS15
Warning: Missing l10n for button Ruchag3 in BELARUS_1221_v3_LS15
Load mod: cipau
Warning: Missing l10n for button EXTRALIGHT in cipau
Warning: Missing l10n for button CAB7000 in cipau
Warning: Missing l10n for button DOORRIGHT in cipau
Warning: Missing l10n for button DOORLEFT in cipau
Warning: Missing l10n for button geamsus in cipau
Warning: Missing l10n for button geamjos in cipau
Warning: Missing l10n for button capota in cipau
Warning: Missing l10n for button toba in cipau
Warning: Missing l10n for button Warning in cipau
Load mod: Disc
Load mod: discalbastrufs15
Load mod: DISCALBASTRUINCHIS
Load mod: dumestimap_2015snow_version
Load mod: GuelleMistMod
Load mod: Imun
Load mod: Low_Map_v3
Load mod: LS15_2PTS_4
Load mod: MoneyMod15
Load mod: MTZ_1221_v1
Load mod: Plug3Skibowy
Load mod: PLUGfs15
Load mod: PlugPP4_AVModding
Load mod: Plug_de_zapada
Load mod: remorcarosie
Warning: Missing l10n for button toggleNadstawy in remorcarosie
Warning: Missing l10n for button STRAWMODV2_CollectBales in remorcarosie
Load mod: seilwinde
Warning: Missing l10n for button Olmer_DEICHSELDOWN in seilwinde
Warning: Missing l10n for button Olmer_DEICHSELUP in seilwinde
Warning: Missing l10n for button Olmer_KLAPPEUP in seilwinde
Warning: Missing l10n for button Olmer_KLAPPEDOWN in seilwinde
Warning: Missing l10n for button Olmer_UP in seilwinde
Warning: Missing l10n for button Olmer_DOWN in seilwinde
Load mod: SieradzowiceV2
Error: Unsupported mod description version in mod SieradzowiceV2
Load mod: sup29
Load mod: utb
Load mod: Utb650_fs15
Load mod: ZZZ_ChoppedStraw
Load mod: ZZZ_FastForward_12000_v1_1
Load mod: ZZZ_greenFertilizer
Load mod: ZZZ_improvedSilageBunker
Register vehicle type: BELARUS_1221_v3_LS15.MTZ1221
Loading sample mod, located in I:/fs 15/pdlc/cipau/
Error: Not all prerequisites of specialization cultivator are fulfilled
Error: Not all prerequisites of specialization cultivator are fulfilled
Error: Not all prerequisites of specialization cultivator are fulfilled
*** ChoppedStraw fruittypes registered!
Register vehicle type: Imun.Krone_Emsland
*** ChoppedStraw fruittypes registered!
Error: Can't load resource 'pdlc/Low_Map_v3/map/models/buildings/SchweineMast/RegFillTypes.lua'.
Error: Can't load resource 'pdlc/Low_Map_v3/map/models/buildings/SchweineMast/SchweineZucht.lua'.
register fruit type: fertilizer
Error: Can't load resource 'pdlc/Low_Map_v3/skript/sand.lua'.
Error: Can't load resource 'pdlc/Low_Map_v3/skript/fish.lua'.
register fruit type: forest
Error: Can't load resource 'pdlc/Low_Map_v3/skript/Pogruzka.lua'.
Error: Can't load resource 'pdlc/Low_Map_v3/skript/zugschranke.lua'.
register fruit type: bread
Error: Can't load resource 'pdlc/Low_Map_v3/skript/Vorota.lua'.
doorTrigger loaded
Error: Can't load resource 'pdlc/Low_Map_v3/map/models/WaterMod/WaterMod.lua'.
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Error: Not all prerequisites of specialization plough are fulfilled
Error: Not all prerequisites of specialization plough are fulfilled
Warning: shop description type 'machineType' is deprecated. Please use 'category' instead! (modDesc.storeItems.storeItem(0))
Register vehicle type: remorcarosie.BSS
Register vehicle type: seilwinde.Seilwinde
Warning: missing category value in store item modDesc.storeItems.storeItem(0)
Error: Not all prerequisites of specialization sowingMachine are fulfilled
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
Warning: missing category value in store item modDesc.storeItems.storeItem(0)
Error: Vehicle types unknown specialization utb.realisticVehicle
Error: Can't load resource 'C:/Users/Razvi/Documents/My Games/FarmingSimulator2015/mods/Baldeykino/skript/forest.dds'.
Error: Can't load resource 'C:/Users/Razvi/Documents/My Games/FarmingSimulator2015/mods/Baldeykino/skript/bread.dds'.
data/sky/sky_day_night.i3d (91.64 ms)
data/sky/rain.i3d (4.90 ms)
data/sky/hail.i3d (10.83 ms)
data/sky/dust.i3d (1.60 ms)
data/maps/map01.i3d (33211.55 ms)
map data/maps/map01.i3d was loaded
*** ChoppedStraw v15.0.03 specialization loading ***
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading siloExtension mod V2.0 --- (by upsidedown)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (787.92 ms)
dataS2/character/player/player.i3d (1415.16 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (257.88 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (485.85 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (132.59 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (420.72 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (255.53 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (93.67 ms)
data/vehicles/tools/suer/suerSB1000.i3d (72.66 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (303.12 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (16.06 ms)
data/vehicles/tools/suer/suerSB700.i3d (16.92 ms)
data/vehicles/tools/kuhn/kuhnVariMaster153.i3d (260.85 ms)
data/vehicles/particleAnimations/kuhn/kuhnVariMaster153.i3d (10.57 ms)
dataS/character/player/playerCCT.i3d (45.68 ms)
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
6 fruits added to cultivator, plough and direct seeder for fertilizer use
Error: Can't load resource 'pdlc/sup29/sup29/shared/dirt_normal.png'.
Error: UVs out of range [-8,8] Mesh3 Component_193_1'.
Error: UVs out of range [-8,8] sub29'.
Error: UVs out of range [-8,8] Mesh6 Component_192_2'.
Error: UVs out of range [-8,8] sola4'.
Error: UVs out of range [-8,8] Mesh5 Component_192_1'.
Error: UVs out of range [-8,8] Mesh4 Component_189_1'.
Error: UVs out of range [-8,8] Mesh7 Component_192_3'.
Error: UVs out of range [-8,8] Mesh8 Component_192_4'.
I:/fs 15/pdlc/sup29/sup29.i3d (341.32 ms)
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (3)
Warning (physics): Static actor moved (5)
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (3)
Warning (physics): Static actor moved (5)
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (3)
Warning (physics): Static actor moved (3)
Warning (physics): Static actor moved (3)
Warning (physics): Static actor moved (3)
Warning (physics): Static actor moved (5)
Warning (physics): Static actor moved (5)
Warning (physics): Static actor moved (5)
Warning (physics): Static actor moved (5)
Error: failed to load particle system data/vehicles/particleSystems/fieldWorkParticleSystem.i3d
Error: failed to load particle system data/vehicles/particleSystems/fieldWorkParticleSystem.i3d
Error: failed to load particle system data/vehicles/particleSystems/fieldWorkParticleSystem.i3d
Warning: No ground reference nodes in I:/fs 15/pdlc/sup29/sup29.xml
Warning (physics): Static actor moved (2)
Warning (physics): Static actor moved (2)

Emil Drefers (giants.edrefers) 26.03.2015 08:53
Hi,

your log if full of errors, I therefore advise you to remove all mods from your mod directory and start to check which one causes which problem.

Start with an empty mod folder, put the first mod in and start the game. Check the log.
If everythinig is fine you can add the next mod, start the game and check the log ...

Repeat that until you encounter the first error ;)

Any mod which causes an error should not be used.


Cheers,
Emil


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