Category | Farming Simulator 15 |
Created | 20.09.2015 11:56 |
Thomas H. (Patar) | 20.09.2015 12:03 |
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Hello, i want to set a lua-Script to an map-object. So I first tried the codes like the standard-objectscripts from the documentation --> doesnt work Then I tried the code from a other map-mod --> doesn`t work After that I tried a code which I used for FS13 Map-Mod --> doesnt`t work. My Code is like: Football = {}; print("load Script: Football"); Football_mt = Class(Football, Object); InitObjectClass(Football, "Football"); function Football.onCreate(id) print("onCreate Football"); --g_currentMission:addUpdateable(Barrier:new(id)); end; ....... that main-part works, so that "load Script: Football" appears in console, but the onCreate-Function did not work. At Giants-Editor I made a UserAttribute with type "script Callback" name "onCreate" attribute "Football.onCreate" But the print-Text from onCreate-Function won`t be printed... Greetz Thomas |
Emil Drefers (Unknown) | 21.09.2015 08:20 |
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Hi, you have to define the onCreate function outside of the Football class: e.g.: function onCreate(id) print("onCreate Football"); end Cheers, Emil |
Thomas H. (Patar) | 28.09.2015 19:32 |
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Thank you, but i`ve now changed the code like that: Football = {}; print("load Script: Football"); Football_mt = Class(Football, Object); InitObjectClass(Football, "Football"); function onCreate(id) print("onCreate Football"); --g_currentMission:addUpdateable(Barrier:new(id)); end; but nothing happens... Like before, "load Script: Football" would be printed, but onCreate-Function doesnt work... How should the Engine know that callback Football.onCreate should link to that onCreate-Function if there`s nothing before like "function Football:oncreate()" ? Greetz, Thomas |
Emil Drefers (Unknown) | 29.09.2015 08:19 |
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Hi, here's an example from FS13: http://fs-uk.com/mods/view/32103 Well, there's a bit more in it than what's actually needed, but it shows that the mentioned way works. Probably you have just a small error somewhere, maybe just a typo ;) The attributes line in the i3d should look like this: <Attribute name="onCreate" type="scriptCallback" value="Football.onCreate"/> Good luck and Cheers, Emil |
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