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console modding

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created19.10.2016 23:34


Larry Streng (Unknown) 19.10.2016 23:37
Will i have to buy a pc version of FS17 to test my mods i want to make and use on console ie PS4 or will i be able to test them on the console

Emil Drefers (Unknown) 24.10.2016 08:22
Hi,

the consoles can only download the mods from ModHub.
But you need a PC to create/edit an i3d file.

Cheers,
Emil

Dylin Vary (Unknown) 26.10.2016 03:09
k but where do i go on mod hub to biuld me own mods and i tred instoling it form the game cd but it wont work and on that web site???

Emil Drefers (Unknown) 26.10.2016 09:16
Hi,

with the GIANTS Editor you can edit i3d files for example.
If you want to create a completly new mod, you need to use a 3D party program (e.g. Autodesk Maya) to build the model.

Cheers,
Emil

Mykola Kushnir (Mykola) 15.12.2016 00:52
Hi Emil,

As I understand I need upload my mod to ModHub, where they will be tested/revised, and after some approve it can appear in mod list, so console people will be able to download. So my question here is there some requirements list to which mod needs follow ? I don't want that my mod rejected by some issue which I can fix at the beginning but was't aware.

Looking forward for reply!

Thanks,
Mykola


Mykola Kushnir (Mykola) 15.12.2016 01:06
Hi Emil,

As I understand I need upload my mod to ModHub, where they will be tested/revised, and after some approve it can appear in mod list, so console people will be able to download. So my question here is there some requirements list to which mod needs follow ? I don't want that my mod rejected by some issue which I can fix at the beginning but was't aware.

Looking forward for reply!

Thanks,
Mykola



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