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createMapHotspot new signature

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created25.10.2016 12:11


Mass Yas (massyas) 25.10.2016 12:13
Hello,

Can we have details on new createMapHotspot method signature?
I see some new arguments to give before coordinates compared to FS15 version.

FS15
g_currentMission.ingameMap:createMapHotspot("mapAIHotspot", "dataS2/menu/hud/hud_pda_spot_helper.png", hotspotX, hotspotZ, nil, nil, false, false, false, self.rootNode);

FS17
g_currentMission.ingameMap:createMapHotspot("helper", self.currentHelper.name, nil, getNormalizedUVs({776, 520, 240, 240}), {0.052, 0.1248, 0.672, 1}, hotspotX, hotspotZ, width, height, false, false, true, self.components[1].node, true, MapHotspot.CATEGORY_AI, textSize, textOffsetY, {1, 1, 1, 1}, nil, getNormalizedUVs({776, 520, 240, 240}), Overlay.ALIGN_VERTICAL_MIDDLE, 0.7)

Thanks

Emil Drefers (Unknown) 26.10.2016 08:41
Hi,

here you go:

function IngameMap:createMapHotspot(name, fullName, imageFilename, imageUVs, baseColor, xMapPos, zMapPos, width, height, blinking, persistent, showName, objectId, renderLast, category, textSize, textOffsetY, textColor, bgImageFilename, bgImageUVs, verticalAlignment, overlayBgScale)

Cheers,
Emil

Mass Yas (massyas) 26.10.2016 11:14
Thanks a lot for your quick answer.


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