Category | Farming Simulator 17 |
Created | 27.10.2016 01:11 |
Tristan Dow (Unknown) | 27.10.2016 01:14 |
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Hey everyone. I have tried so many things different combinations and none of them seem to work. from the LUADOC for FS17. It just says function ShopTrigger:delete() if g_currentMission:getIsClient() then removeTrigger(self.triggerId); g_currentMission:removeActivatableObject(self); end; but that isn't enough I know, but I can't seem to figure it out and no other scripts I find give any help at all. I have been stumping over this for hours. and yes, I am new to LUA, but not programming. Maybe I am looking at it wrong or something. any help would be appreciated. |
Emil Drefers (Unknown) | 27.10.2016 09:43 |
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Hi, basically "removeTrigger(id)" is all you need. But eventually this block/line of code does not get called at all? Check it with some more debug prints. Also, if your script interfers with default scripts it might get a bit more tricky. Cheers, Emil |
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