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Increase the filling quantity

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created31.10.2016 10:55


Rene Monsees (flymaster) 31.10.2016 11:02
Hello,

I want to increase the filling qianty of the Poplar Pallet. I create a new Mod with the GE and ModDesc has adapted.
In the TG fillablePallet by User Attributes I had entered by "startFillLevel" = 5000
In the xml file I hat entered <capacity>5000</capacity>
But in the Game teh fill Level ist 2000?
I thought xml file --> Display in the shop and in the i3d file the fill Level in Game. Why I have a fill Level of 2000?

THX

Pics:
http://abload.de/image.php?img=geeuuc5.jpg
http://abload.de/image.php?img=shopk6uzw.jpg
http://abload.de/image.php?img=vihiclebzuns.jpg


D. Ecker (Decker_MMIV) 31.10.2016 11:14
DId you remember to change the <filename> too?

<filename>$data/objects/pallets/palletPoplar.i3d</filename>

That line there still points to the $data - and NOT your mod's I3D file.

Rene Monsees (flymaster) 31.10.2016 11:25
Hello,

I want to increase the filling qianty of the Poplar Pallet. I create a new Mod with the GE and ModDesc has adapted.
In the TG fillablePallet by User Attributes I had entered by "startFillLevel" = 5000
In the xml file I hat entered <capacity>5000</capacity>
But in the Game teh fill Level ist 2000?
I thought xml file --> Display in the shop and in the i3d file the fill Level in Game. Why I have a fill Level of 2000?

THX

Pics:
http://abload.de/image.php?img=geeuuc5.jpg
http://abload.de/image.php?img=shopk6uzw.jpg
http://abload.de/image.php?img=vihiclebzuns.jpg


Rene Monsees (flymaster) 31.10.2016 12:05
Content modDesc:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="32">
<author>fly-master</author>
<version>1.0.0.0</version>

<title>
<en></en>
<de>Pallette mit 5000 Papelnsetzlingen</de>
<fr></fr>
</title>

<description>
<en>
<![CDATA[Seed, solid fertilizer and liquid fertilizer tanks which are placeable on the map.]]>
</en>
<de>
<![CDATA[Saatgutpalette mit 5000 Pappelsetzlingen. Preis wurde entsprechend angepasst]]>
</de>
<fr>
<![CDATA[Réservoirs à graines, engrais solide et engrais liquide que l'on peut placer sur la carte.]]>
</fr>
</description>
<iconFilename>icon_refillTanks.png</iconFilename>
<multiplayer supported="true"/>

<storeItems>
<storeItem rootNode="object" xmlFilename="palletPoplar.xml"/>
</storeItems>
</modDesc>
--------------------------------------
Content xml:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<object>
<storeData>
<name> <de>Poplar Saplings Pallet</de></name>
<image>store_pallet_saplingsPoplar.png</image>
<functions>
<function>$l10n_function_fillablePallet</function>
</functions>
<specs>
<capacity>5000</capacity>
<fillTypes>poplar</fillTypes>
</specs>
<image>store_pallet_saplingsPoplar.dds</image>
<price>100</price>
<dailyUpkeep>0</dailyUpkeep>
<rotation>0</rotation>
<brand>LIZARD</brand>
<category>pallets</category>
<species>object</species>
<vertexBufferMemoryUsage>0</vertexBufferMemoryUsage>
<indexBufferMemoryUsage>0</indexBufferMemoryUsage>
<textureMemoryUsage>0</textureMemoryUsage>
<instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
<instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
</storeData>
<className>FillablePallet</className>
<filename>i3d/palletPoplar1.i3d</filename>
<size width="2" length="2"/>
</object>



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