Category | Farming Simulator 17 |
Created | 16.11.2016 17:47 |
Rylan Givens (rylan) | 16.11.2016 17:53 |
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Hello. How you do get around removing the outdoor camera? In FS15 you could remove it by just adding the indoor camera line twice: <cameras count="2"> <camera1 index="0>32|0|23|0|0|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useWorldXZRotation="true" /> <camera2 index="0>32|0|23|0|0|0|0|0|0|0" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" useWorldXZRotation="true" /> </cameras> But doing the same in FS17: <cameras count="2"> <camera1 index="0>1|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" /> <camera2 index="0>1|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="false" /> </cameras> just wont let me buy the vehicle and gives me this error in the log: data/vehicles/steerable/americanTruck/americanTruckDualAxle.i3d (92.40) ms Error loading camera vehicle.cameras.camera2: invalid camera node Error: Running LUA method 'update'. dataS/scripts/vehicles/specializations/Drivable.lua:0: attempt to index field 'activeCamera' (a nil value) Anyone got a clue how to do this? Regards |
Hugo94fr Portugal (Unknown) | 17.11.2016 05:47 |
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Hello in your camera Fs15 you have on camera 1 isInside="true" and camera 2 isInside="true", change camera 1 for isInside="false" and test again. Hugo |
Rylan Givens (rylan) | 17.11.2016 12:36 |
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Hello Hugo. The code i pasted is from a tractor we used in FS15 which worked with no problem. It didnt need the isInside to be false to work. But i just cant make it work in FS17. Ive tried having cam 1 false and cam2 true and the other way around. I still get the error when trying to buy the vehicle. |
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