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Mod details not showing in game.

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created22.12.2016 19:29

Bryan Houk (Unknown) 22.12.2016 19:29
What might cause the details of a mod to not show in the game if they show up in Editor? When I open it in Editor, everything looks great. When I load the game, stuff is missing.

Bilbo Beutlin (BBeutlin) 22.12.2016 21:59
If you're just working on a mod, which is already in game, sometimes the shaders are not actual.
Try deleting the shader_cache content in your user directory, so the shaders are re-calculated.

If that doesn't solve the problem, examine your log.txt - usually you'll find an error indicated inside.

Bryan Houk (Unknown) 23.12.2016 17:18
It's a mod that was converted from 15. So it's not already in the game. And when I look at the log it only has one error for it and that has to do with the brand name. I emptied the shader cache folder but it still didn't work.

James Norred (Cajunwolf) 24.12.2016 01:56
Change the brand name to Lizard because Giants can't sanction products they don't have permissions from the manufacturer. That being said that may not be your problem with it not showing up in game. Depending on the mod, you need to place it in a directory within you map, something like "maps/addOns" for example, and created a folder withing this directory to place the files for your mod in. Now when your map is loaded in the editor, import the items from these directories withing your map, and that way you don't loose the path connections to textures and such in game; everything is linked inside your maps directory structure instead of somewhere on your computer.

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