COMMUNITY FORUM

Map crashes when i open it

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created29.01.2017 06:22


Filipe Miguel Faria (Unknown) 29.01.2017 06:24
my map dont load, when i try to load it in giants editor 7.0.5 it crashes, same in game... map01.i3d: " <?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
<Asset>
<Export program="GIANTS Editor 64bit" version="7.0.2"/>
</Asset>

<Files>
<File fileId="228" filename="Models/Caminho terra/Extrenort/roads/droga zygzak2.dds" relativePath="true"/>
<File fileId="232" filename="Models/textures/mainFarmBigWall.dds" relativePath="true"/>
<File fileId="233" filename="Models/textures/wall_diffuse.dds" relativePath="true"/>
<File fileId="82" filename="fillPlanes/pigFood_diffuse.png" relativePath="true"/>
<File fileId="83" filename="fillPlanes/pigFood_normal.png" relativePath="true"/>
<File fileId="84" filename="fillPlanes/pigFood_specular.png" relativePath="true"/>
<File fileId="175" filename="foliage/foliage_potato_haulm_diffuse.png" relativePath="true"/>
<File fileId="183" filename="foliage/foliage_sugarbeet_haulm_diffuse.png" relativePath="true"/>
<File fileId="202" filename="foliage/forestGrassDark_diffuse.png" relativePath="true"/>
<File fileId="168" filename="foliage/maize_diffuse.png" relativePath="true"/>
<File fileId="199" filename="foliage/oilseedRadish_diffuse.png" relativePath="true"/>
<File fileId="200" filename="foliage/poplar_diffuse.png" relativePath="true"/>
<File fileId="174" filename="foliage/potatoes_diffuse.png" relativePath="true"/>
<File fileId="155" filename="foliage/rape_diffuse.png" relativePath="true"/>
<File fileId="148" filename="foliage/roughGrass_diffuse.png" relativePath="true"/>
<File fileId="197" filename="foliage/soybean_diffuse.png" relativePath="true"/>
<File fileId="182" filename="foliage/sugarbeet_diffuse.png" relativePath="true"/>
<File fileId="190" filename="foliage/sunflower_diffuse.png" relativePath="true"/>
<File fileId="205" filename="foliage/townDecoGrass_diffuse.png" relativePath="true"/>
<File fileId="144" filename="foliage/wheatBarley_diffuse.png" relativePath="true"/>
<File fileId="111" filename="map01/beachSand_weight.png" relativePath="true"/>
<File fileId="119" filename="map01/concrete_weight.png" relativePath="true"/>
<File fileId="206" filename="map01/cultivator_density.png" relativePath="true"/>
<File fileId="201" filename="map01/forestGrassDark_density.png" relativePath="true"/>
<File fileId="123" filename="map01/forestGround_weight.png" relativePath="true"/>
<File fileId="137" filename="map01/fruit_density.png" relativePath="true"/>
<File fileId="103" filename="map01/grass_weight.png" relativePath="true"/>
<File fileId="115" filename="map01/gravel_weight.png" relativePath="true"/>
<File fileId="135" filename="map01/infoLayer.png" relativePath="true"/>
<File fileId="97" filename="map01/map01_dem.png" relativePath="true"/>
<File fileId="107" filename="map01/mountainRock_weight.png" relativePath="true"/>
<File fileId="131" filename="map01/pigMud_weight.png" relativePath="true"/>
<File fileId="99" filename="map01/roughDirt_weight.png" relativePath="true"/>
<File fileId="225" filename="map01/terrainDetailHeight_density.png" relativePath="true"/>
<File fileId="136" filename="map01/tipColInfoLayer.png" relativePath="true"/>
<File fileId="204" filename="map01/townDecoGrass_density.png" relativePath="true"/>
<File fileId="127" filename="map01/townGrass_weight.png" relativePath="true"/>
<File fileId="85" filename="shaders/alphaTestDisableShader.xml" relativePath="true"/>
<File fileId="10" filename="shaders/buildingShaderUS.xml" relativePath="true"/>
<File fileId="45" filename="shaders/bunkerSiloSilageShader.xml" relativePath="true"/>
<File fileId="6" filename="shaders/emissiveLightsShader.xml" relativePath="true"/>
<File fileId="145" filename="shaders/fruitGrowthFoliageShader.xml" relativePath="true"/>
<File fileId="41" filename="shaders/fxCircleShader.xml" relativePath="true"/>
<File fileId="226" filename="shaders/groundHeightShader.xml" relativePath="true"/>
<File fileId="221" filename="shaders/groundShader.xml" relativePath="true"/>
<File fileId="203" filename="shaders/solidFoliageShader.xml" relativePath="true"/>
<File fileId="50" filename="shaders/streamShader.xml" relativePath="true"/>
<File fileId="98" filename="shaders/terrainShader.xml" relativePath="true"/>
<File fileId="78" filename="shaders/vehicleShader.xml" relativePath="true"/>
<File fileId="176" filename="shaders/windrowFoliageShader.xml" relativePath="true"/>
<File fileId="5" filename="shared/coronaRed_diffuse.png" relativePath="true"/>
<File fileId="72" filename="shared/default_normal.png" relativePath="true"/>
<File fileId="224" filename="shared/noise.png" relativePath="true"/>
<File fileId="77" filename="shared/rough_cube.dds" relativePath="true"/>
<File fileId="57" filename="textures/building_animals/aboveGroundPoolDeck_diffuse.png" relativePath="true"/>
<File fileId="58" filename="textures/building_animals/aboveGroundpoolDeck_normal.png" relativePath="true"/>
<File fileId="26" filename="textures/building_animals/buildingDetails_diffuse.png" relativePath="true"/>
<File fileId="27" filename="textures/building_animals/buildingDetails_normal.png" relativePath="true"/>
<File fileId="28" filename="textures/building_animals/buildingDetails_specular.png" relativePath="true"/>
<File fileId="23" filename="textures/building_animals/buildingWindows_diffuse.png" relativePath="true"/>
<File fileId="24" filename="textures/building_animals/buildingWindows_normal.png" relativePath="true"/>
<File fileId="25" filename="textures/building_animals/buildingWindows_specular.png" relativePath="true"/>
<File fileId="55" filename="textures/building_animals/chickenAndFountain_specular.png" relativePath="true"/>
<File fileId="56" filename="textures/building_animals/chickenFence_specular.png" relativePath="true"/>
<File fileId="67" filename="textures/building_animals/cowStableAddon_specular.png" relativePath="true"/>
<File fileId="66" filename="textures/building_animals/cowStable_specular.png" relativePath="true"/>
<File fileId="33" filename="textures/building_animals/cowStatue_diffuse.png" relativePath="true"/>
<File fileId="34" filename="textures/building_animals/cowStatue_normal.png" relativePath="true"/>
<File fileId="35" filename="textures/building_animals/cowStatue_specular.png" relativePath="true"/>
<File fileId="63" filename="textures/building_animals/cubemapRough.dds" relativePath="true"/>
<File fileId="59" filename="textures/building_animals/egg_diffuse.png" relativePath="true"/>
<File fileId="47" filename="textures/building_animals/fakeWater_diffuse.png" relativePath="true"/>
<File fileId="48" filename="textures/building_animals/fakeWater_normal.png" relativePath="true"/>
<File fileId="49" filename="textures/building_animals/fakeWater_specular.png" relativePath="true"/>
<File fileId="43" filename="textures/building_animals/feedingTrough_specular.png" relativePath="true"/>
<File fileId="42" filename="textures/building_animals/galvanizedMetal_diffuse.png" relativePath="true"/>
<File fileId="54" filename="textures/building_animals/grainElevator04_specular.png" relativePath="true"/>
<File fileId="13" filename="textures/building_animals/grainElevator_diffuse.png" relativePath="true"/>
<File fileId="29" filename="textures/building_animals/grainElevator_normal.png" relativePath="true"/>
<File fileId="44" filename="textures/building_animals/grass_diffuse.png" relativePath="true"/>
<File fileId="71" filename="textures/building_animals/lelyAstronautA4Decals_diffuse.png" relativePath="true"/>
<File fileId="73" filename="textures/building_animals/lelyAstronautA4Decals_specular.png" relativePath="true"/>
<File fileId="74" filename="textures/building_animals/lelyAstronautA4_diffuse.png" relativePath="true"/>
<File fileId="75" filename="textures/building_animals/lelyAstronautA4_normal.png" relativePath="true"/>
<File fileId="76" filename="textures/building_animals/lelyAstronautA4_specular.png" relativePath="true"/>
<File fileId="60" filename="textures/building_animals/liquidManure_diffuse.png" relativePath="true"/>
<File fileId="61" filename="textures/building_animals/liquidManure_normal.png" relativePath="true"/>
<File fileId="62" filename="textures/building_animals/liquidManure_specular.png" relativePath="true"/>
<File fileId="30" filename="textures/building_animals/livestockMarketSign_diffuse.png" relativePath="true"/>
<File fileId="31" filename="textures/building_animals/livestockMarketSign_normal.png" relativePath="true"/>
<File fileId="32" filename="textures/building_animals/livestockMarketSign_specular.png" relativePath="true"/>
<File fileId="21" filename="textures/building_animals/livestockMarket_specular.png" relativePath="true"/>
<File fileId="79" filename="textures/building_animals/lunaCowBrush_diffuse.png" relativePath="true"/>
<File fileId="80" filename="textures/building_animals/lunaCowBrush_normal.png" relativePath="true"/>
<File fileId="81" filename="textures/building_animals/lunaCowBrush_specular.png" relativePath="true"/>
<File fileId="86" filename="textures/building_animals/manureConcrete_diffuse.png" relativePath="true"/>
<File fileId="87" filename="textures/building_animals/manureConcrete_normal.png" relativePath="true"/>
<File fileId="88" filename="textures/building_animals/manureConcrete_specular.png" relativePath="true"/>
<File fileId="92" filename="textures/building_animals/manurePit_diffuse.png" relativePath="true"/>
<File fileId="89" filename="textures/building_animals/manureTank_diffuse.png" relativePath="true"/>
<File fileId="90" filename="textures/building_animals/manureTank_normal.png" relativePath="true"/>
<File fileId="91" filename="textures/building_animals/manureTank_specular.png" relativePath="true"/>
<File fileId="96" filename="textures/building_animals/pigStable_specular.png" relativePath="true"/>
<File fileId="93" filename="textures/building_animals/pigSty_specular.png" relativePath="true"/>
<File fileId="51" filename="textures/building_animals/railroadBuildings_diffuse.png" relativePath="true"/>
<File fileId="52" filename="textures/building_animals/railroadBuildings_normal.png" relativePath="true"/>
<File fileId="36" filename="textures/building_animals/road_diffuse.png" relativePath="true"/>
<File fileId="37" filename="textures/building_animals/road_normal.png" relativePath="true"/>
<File fileId="38" filename="textures/building_animals/road_specular.png" relativePath="true"/>
<File fileId="94" filename="textures/building_animals/shedsAndStables_diffuse.png" relativePath="true"/>
<File fileId="95" filename="textures/building_animals/shedsAndStables_normal.png" relativePath="true"/>
<File fileId="68" filename="textures/building_animals/silo_diffuse.png" relativePath="true"/>
<File fileId="69" filename="textures/building_animals/silo_normal.png" relativePath="true"/>
<File fileId="70" filename="textures/building_animals/silo_specular.png" relativePath="true"/>
<File fileId="14" filename="textures/building_animals/storageShelter02_specular.png" relativePath="true"/>
<File fileId="65" filename="textures/building_animals/strawAlpha_diffuse.png" relativePath="true"/>
<File fileId="64" filename="textures/building_animals/straw_diffuse.png" relativePath="true"/>
<File fileId="19" filename="textures/building_animals/stripMallBuildings_diffuse.png" relativePath="true"/>
<File fileId="20" filename="textures/building_animals/stripMallBuildings_normal.png" relativePath="true"/>
<File fileId="53" filename="textures/building_animals/toolShed01_specular.png" relativePath="true"/>
<File fileId="46" filename="textures/building_animals/waterTrough_specular.png" relativePath="true"/>
<File fileId="16" filename="textures/building_animals/woodenFences_diffuse.png" relativePath="true"/>
<File fileId="17" filename="textures/building_animals/woodenFences_normal.png" relativePath="true"/>
<File fileId="18" filename="textures/building_animals/woodenFences_specular.png" relativePath="true"/>
<File fileId="12" filename="textures/rail/railTracksLOD_diffuse.png" relativePath="true"/>
<File fileId="7" filename="textures/rail/railTracks_diffuse.png" relativePath="true"/>
<File fileId="8" filename="textures/rail/railTracks_normal.png" relativePath="true"/>
<File fileId="9" filename="textures/rail/railTracks_specular.png" relativePath="true"/>
<File fileId="2" filename="textures/rail/railroadCrossing_diffuse.png" relativePath="true"/>
<File fileId="3" filename="textures/rail/railroadCrossing_normal.png" relativePath="true"/>
<File fileId="4" filename="textures/rail/railroadCrossing_specular.png" relativePath="true"/>
<File fileId="113" filename="textures/terrain/beachSand_diffuse.png" relativePath="true"/>
<File fileId="112" filename="textures/terrain/beachSand_distance_diffuse.png" relativePath="true"/>
<File fileId="114" filename="textures/terrain/beachSand_normal.png" relativePath="true"/>
<File fileId="121" filename="textures/terrain/concrete_diffuse.png" relativePath="true"/>
<File fileId="120" filename="textures/terrain/concrete_distance_diffuse.png" relativePath="true"/>
<File fileId="122" filename="textures/terrain/concrete_normal.png" relativePath="true"/>
<File fileId="208" filename="textures/terrain/distance/acre_distance_diffuse.png" relativePath="true"/>
<File fileId="209" filename="textures/terrain/distance/acre_fine_distance_diffuse.png" relativePath="true"/>
<File fileId="214" filename="textures/terrain/distance/acre_fine_sprayed_distance_diffuse.png" relativePath="true"/>
<File fileId="211" filename="textures/terrain/distance/acre_grass_distance_diffuse.png" relativePath="true"/>
<File fileId="218" filename="textures/terrain/distance/acre_grass_manure_distance_diffuse.png" relativePath="true"/>
<File fileId="216" filename="textures/terrain/distance/acre_grass_sprayed_distance_diffuse.png" relativePath="true"/>
<File fileId="217" filename="textures/terrain/distance/acre_manure_distance_diffuse.png" relativePath="true"/>
<File fileId="210" filename="textures/terrain/distance/acre_plantedRows_distance_diffuse.png" relativePath="true"/>
<File fileId="215" filename="textures/terrain/distance/acre_plantedRows_sprayed_distance_diffuse.png" relativePath="true"/>
<File fileId="213" filename="textures/terrain/distance/acre_sprayed_distance_diffuse.png" relativePath="true"/>
<File fileId="207" filename="textures/terrain/distance/cultivator_distance_diffuse.png" relativePath="true"/>
<File fileId="212" filename="textures/terrain/distance/cultivator_sprayed_distance_diffuse.png" relativePath="true"/>
<File fileId="156" filename="textures/terrain/distance/foliage_barley_distance2_diffuse.png" relativePath="true"/>
<File fileId="157" filename="textures/terrain/distance/foliage_barley_distance3_diffuse.png" relativePath="true"/>
<File fileId="158" filename="textures/terrain/distance/foliage_barley_distance4_diffuse.png" relativePath="true"/>
<File fileId="159" filename="textures/terrain/distance/foliage_barley_distance5_diffuse.png" relativePath="true"/>
<File fileId="160" filename="textures/terrain/distance/foliage_barley_distance6_diffuse.png" relativePath="true"/>
<File fileId="161" filename="textures/terrain/distance/foliage_barley_distance7_diffuse.png" relativePath="true"/>
<File fileId="162" filename="textures/terrain/distance/foliage_maize_distance2_diffuse.png" relativePath="true"/>
<File fileId="163" filename="textures/terrain/distance/foliage_maize_distance3_diffuse.png" relativePath="true"/>
<File fileId="164" filename="textures/terrain/distance/foliage_maize_distance4_diffuse.png" relativePath="true"/>
<File fileId="165" filename="textures/terrain/distance/foliage_maize_distance5_diffuse.png" relativePath="true"/>
<File fileId="166" filename="textures/terrain/distance/foliage_maize_distance6_diffuse.png" relativePath="true"/>
<File fileId="167" filename="textures/terrain/distance/foliage_maize_distance7_diffuse.png" relativePath="true"/>
<File fileId="198" filename="textures/terrain/distance/foliage_oilseed_distance2_diffuse.png" relativePath="true"/>
<File fileId="169" filename="textures/terrain/distance/foliage_potato_distance2_diffuse.png" relativePath="true"/>
<File fileId="170" filename="textures/terrain/distance/foliage_potato_distance3_diffuse.png" relativePath="true"/>
<File fileId="171" filename="textures/terrain/distance/foliage_potato_distance4_diffuse.png" relativePath="true"/>
<File fileId="172" filename="textures/terrain/distance/foliage_potato_distance5_diffuse.png" relativePath="true"/>
<File fileId="173" filename="textures/terrain/distance/foliage_potato_distance6_diffuse.png" relativePath="true"/>
<File fileId="149" filename="textures/terrain/distance/foliage_rape_distance2_diffuse.png" relativePath="true"/>
<File fileId="150" filename="textures/terrain/distance/foliage_rape_distance3_diffuse.png" relativePath="true"/>
<File fileId="151" filename="textures/terrain/distance/foliage_rape_distance4_diffuse.png" relativePath="true"/>
<File fileId="152" filename="textures/terrain/distance/foliage_rape_distance5_diffuse.png" relativePath="true"/>
<File fileId="153" filename="textures/terrain/distance/foliage_rape_distance6_diffuse.png" relativePath="true"/>
<File fileId="154" filename="textures/terrain/distance/foliage_rape_distance7_diffuse.png" relativePath="true"/>
<File fileId="191" filename="textures/terrain/distance/foliage_soybean_distance2_diffuse.png" relativePath="true"/>
<File fileId="192" filename="textures/terrain/distance/foliage_soybean_distance3_diffuse.png" relativePath="true"/>
<File fileId="193" filename="textures/terrain/distance/foliage_soybean_distance4_diffuse.png" relativePath="true"/>
<File fileId="194" filename="textures/terrain/distance/foliage_soybean_distance5_diffuse.png" relativePath="true"/>
<File fileId="195" filename="textures/terrain/distance/foliage_soybean_distance6_diffuse.png" relativePath="true"/>
<File fileId="196" filename="textures/terrain/distance/foliage_soybean_distance7_diffuse.png" relativePath="true"/>
<File fileId="177" filename="textures/terrain/distance/foliage_sugarBeet_distance2_diffuse.png" relativePath="true"/>
<File fileId="178" filename="textures/terrain/distance/foliage_sugarBeet_distance3_diffuse.png" relativePath="true"/>
<File fileId="179" filename="textures/terrain/distance/foliage_sugarBeet_distance4_diffuse.png" relativePath="true"/>
<File fileId="180" filename="textures/terrain/distance/foliage_sugarBeet_distance5_diffuse.png" relativePath="true"/>
<File fileId="181" filename="textures/terrain/distance/foliage_sugarBeet_distance6_diffuse.png" relativePath="true"/>
<File fileId="184" filename="textures/terrain/distance/foliage_sunflower_distance2_diffuse.png" relativePath="true"/>
<File fileId="185" filename="textures/terrain/distance/foliage_sunflower_distance3_diffuse.png" relativePath="true"/>
<File fileId="186" filename="textures/terrain/distance/foliage_sunflower_distance4_diffuse.png" relativePath="true"/>
<File fileId="187" filename="textures/terrain/distance/foliage_sunflower_distance5_diffuse.png" relativePath="true"/>
<File fileId="188" filename="textures/terrain/distance/foliage_sunflower_distance6_diffuse.png" relativePath="true"/>
<File fileId="189" filename="textures/terrain/distance/foliage_sunflower_distance7_diffuse.png" relativePath="true"/>
<File fileId="138" filename="textures/terrain/distance/foliage_wheat_distance2_diffuse.png" relativePath="true"/>
<File fileId="139" filename="textures/terrain/distance/foliage_wheat_distance3_diffuse.png" relativePath="true"/>
<File fileId="140" filename="textures/terrain/distance/foliage_wheat_distance4_diffuse.png" relativePath="true"/>
<File fileId="141" filename="textures/terrain/distance/foliage_wheat_distance5_diffuse.png" relativePath="true"/>
<File fileId="142" filename="textures/terrain/distance/foliage_wheat_distance6_diffuse.png" relativePath="true"/>
<File fileId="143" filename="textures/terrain/distance/foliage_wheat_distance7_diffuse.png" relativePath="true"/>
<File fileId="125" filename="textures/terrain/forestGround_diffuse.png" relativePath="true"/>
<File fileId="124" filename="textures/terrain/forestGround_distance_diffuse.png" relativePath="true"/>
<File fileId="126" filename="textures/terrain/forestGround_normal.png" relativePath="true"/>
<File fileId="117" filename="textures/terrain/gravel_diffuse.png" relativePath="true"/>
<File fileId="116" filename="textures/terrain/gravel_distance_diffuse.png" relativePath="true"/>
<File fileId="118" filename="textures/terrain/gravel_normal.png" relativePath="true"/>
<File fileId="219" filename="textures/terrain/ground/ground_diffuse.png" relativePath="true"/>
<File fileId="220" filename="textures/terrain/ground/ground_normal.png" relativePath="true"/>
<File fileId="109" filename="textures/terrain/mountainRock_diffuse.png" relativePath="true"/>
<File fileId="108" filename="textures/terrain/mountainRock_distance_diffuse.png" relativePath="true"/>
<File fileId="110" filename="textures/terrain/mountainRock_normal.png" relativePath="true"/>
<File fileId="133" filename="textures/terrain/pigMud_diffuse.png" relativePath="true"/>
<File fileId="132" filename="textures/terrain/pigMud_distance_diffuse.png" relativePath="true"/>
<File fileId="134" filename="textures/terrain/pigMud_normal.png" relativePath="true"/>
<File fileId="101" filename="textures/terrain/roughDirt_diffuse.png" relativePath="true"/>
<File fileId="100" filename="textures/terrain/roughDirt_distance_diffuse.png" relativePath="true"/>
<File fileId="102" filename="textures/terrain/roughDirt_normal.png" relativePath="true"/>
<File fileId="105" filename="textures/terrain/roughGrass_diffuse.png" relativePath="true"/>
<File fileId="104" filename="textures/terrain/roughGrass_distance_diffuse.png" relativePath="true"/>
<File fileId="106" filename="textures/terrain/roughGrass_normal.png" relativePath="true"/>
<File fileId="129" filename="textures/terrain/townGrass_diffuse.png" relativePath="true"/>
<File fileId="128" filename="textures/terrain/townGrass_distance_diffuse.png" relativePath="true"/>
<File fileId="130" filename="textures/terrain/townGrass_normal.png" relativePath="true"/>
<File fileId="40" filename="textures/triggers/triggerIcons_diffuse.png" relativePath="true"/>
</Files>


<Materials>
<Material name="coronaBlinkingRed_mat" materialId="7" ambientColor="1 1 1" alphaBlending="true" customShaderId="6" customShaderVariation="BILLBOARD_TURNLIGHT">
<Emissivemap fileId="5"/>
<CustomParameter name="blinkOffset" value="0 0 0 0"/>
</Material>
<Material name="grass_mat" materialId="12" ambientColor="1 1 1" customShaderId="45">
<Texture fileId="44"/>
<CustomParameter name="colorScale" value="1 1 1 0"/>
</Material>
<Material name="chickenWagon_mat" materialId="9" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="51"/>
<Normalmap fileId="52"/>
<Glossmap fileId="55"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="cowManureConcrete_mat" materialId="10" ambientColor="1 1 1" cosPower="5" specularColor="1 1 1">
<Texture fileId="86"/>
<Normalmap fileId="87"/>
<Glossmap fileId="88"/>
</Material>
<Material name="liquidManure_mat" materialId="15" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1">
<Texture fileId="60"/>
<Normalmap fileId="61"/>
<Glossmap fileId="62"/>
<Reflectionmap fileId="63" wrap="false" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" shapesObjectMask="2147483647" lightsObjectMask="4294967295"/>
</Material>
<Material name="livestockMarketSign_mat" materialId="16" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1">
<Texture fileId="30"/>
<Normalmap fileId="31"/>
<Glossmap fileId="32"/>
</Material>
<Material name="grainElevatorShack_mat" materialId="17" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="13"/>
<Normalmap fileId="29"/>
<Glossmap fileId="54"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="19 - Default" materialId="25" ambientColor="0.588 0.588 0.588">
<Texture fileId="228"/>
</Material>
<Material name="woodenFences_mat" materialId="35" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1">
<Texture fileId="16"/>
</Material>
<Material name="lambert1" materialId="36" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
</Material>
<Material name="liquidManure_mat" materialId="23" ambientColor="1 1 1" cosPower="5" specularColor="0.191 0.145107 0.104095">
<Texture fileId="60"/>
</Material>
<Material name="fakeWater_mat" materialId="28" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" alphaBlending="true" customShaderId="50">
<Texture fileId="47"/>
<Normalmap fileId="48"/>
<Glossmap fileId="49"/>
<CustomParameter name="directions" value="0.01 0 -0.01 0"/>
</Material>
<Material name="railTracksLOD_mat" materialId="20" ambientColor="1 1 1">
<Texture fileId="12"/>
</Material>
<Material name="toolShed1_mat" materialId="18" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="51"/>
<Normalmap fileId="52"/>
<Glossmap fileId="53"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="foliageGrassColor_mat" materialId="22" ambientColor="1 1 1" customShaderId="145" customShaderVariation="COLOR_MASK">
<Texture fileId="148"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="woodenFences_mat" materialId="19" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="16"/>
<Normalmap fileId="17"/>
<Glossmap fileId="18"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="railroadBuildings_mat" materialId="24" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="51"/>
<Normalmap fileId="52"/>
<Glossmap fileId="93"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="triggerIcons_mat" materialId="14" ambientColor="1 1 1" alphaBlending="true" customShaderId="41" customShaderVariation="PULSATING">
<Emissivemap fileId="40"/>
<CustomParameter name="scaleParameters" value="0.75 1 2.5 1"/>
</Material>
<Material name="railroadCrossing_mat" materialId="29" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1">
<Texture fileId="2"/>
<Normalmap fileId="3" bumpDepth="0.3"/>
<Glossmap fileId="4"/>
</Material>
<Material name="egg_mat" materialId="31" ambientColor="1 1 1" cosPower="20" specularColor="0.25 0.25 0.25">
<Texture fileId="59"/>
</Material>
<Material name="storageShelter21_mat1" materialId="26" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="13"/>
<Glossmap fileId="14"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="foliageWheat_mat" materialId="32" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="144"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="railTracks_mat" materialId="30" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="7"/>
<Normalmap fileId="8"/>
<Glossmap fileId="9"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="pigFood_mat" materialId="34" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1" customShaderId="85">
<Texture fileId="82"/>
<Normalmap fileId="83"/>
<Glossmap fileId="84"/>
<CustomParameter name="offsetUV" value="0 0 0 0"/>
</Material>
<Material name="soybean_mat" materialId="53" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="197"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="sugarBeetHaulmMaterial" materialId="39" ambientColor="1 1 1" customShaderId="176">
<Texture fileId="183"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="strawAlpha_mat" materialId="43" ambientColor="1 1 1">
<Texture fileId="65"/>
</Material>
<Material name="straw_mat" materialId="54" ambientColor="1 1 1">
<Texture fileId="64"/>
</Material>
<Material name="window_mat" materialId="55" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" alphaBlending="true">
<Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1.3" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
</Material>
<Material name="foliageMaize_mat" materialId="52" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="168"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="window_mat1" materialId="56" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" alphaBlending="true">
</Material>
<Material name="stripMallBuildings_mat" materialId="51" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="19"/>
<Normalmap fileId="20"/>
<Glossmap fileId="21"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="foliageGrass_mat" materialId="60" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="205"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="groundDetailHeight_mat" materialId="50" ambientColor="1 1 1" customShaderId="226">
<Texture fileId="219"/>
<Normalmap fileId="220"/>
<CustomParameter name="dirtAndTextureUVScale" value="0.04 0.04 1.6 0"/>
<CustomParameter name="alphaBlendStartEnd" value="75 80 0 0"/>
<CustomParameter name="terrainSizeInvSizeScaleXZScaleY" value="4096 0.000244141 0.5 0.00389105"/>
</Material>
<Material name="strawPlaneAlpha_mat" materialId="37" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1">
<Texture fileId="65"/>
</Material>
<Material name="sunflower_mat" materialId="57" ambientColor="1 1 1" customShaderId="145" customShaderVariation="PLANT_ROTATION">
<Texture fileId="190"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
<CustomParameter name="plantRotate" value="0 0 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="oilseedRadish_mat" materialId="58" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="199"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="newHollandT6160Decals1_mat1" materialId="59" ambientColor="1 1 1">
</Material>
<Material name="chickenFence_mat" materialId="61" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="16"/>
<Normalmap fileId="17"/>
<Glossmap fileId="56"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="lunaCowBrush_mat" materialId="62" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1">
<Texture fileId="79"/>
<Normalmap fileId="80"/>
<Glossmap fileId="81"/>
<Reflectionmap fileId="77" wrap="false" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
</Material>
<Material name="cowStatue_mat" materialId="40" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1">
<Texture fileId="33"/>
<Normalmap fileId="34"/>
<Glossmap fileId="35"/>
</Material>
<Material name="poplar_mat" materialId="48" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="200"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.05 0.02 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="feedingTrough_mat" materialId="41" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="42"/>
<Glossmap fileId="43"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="foliageSugarBeet_mat" materialId="42" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="182"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="terrainMaterial_mat" materialId="45" ambientColor="1 1 1" customShaderId="98">
<CustomParameter name="terrainLayerRepeat0" value="0 0 0 0"/>
<CustomParameter name="terrainLayerRepeat1" value="0 0 0 0"/>
<CustomParameter name="terrainLayerPlanes0" value="0 0 0 0"/>
<CustomParameter name="terrainLayerPlanes1" value="0 0 0 0"/>
<CustomParameter name="chunkLayerMappings0" value="0 0 0 0"/>
<CustomParameter name="chunkLayerMappings1" value="0 0 0 0"/>
<CustomParameter name="terrainLodBlendInfos" value="0 0 0 0"/>
<CustomParameter name="terrainSizeInvSizeScaleXZScaleY" value="0 0 0 0"/>
<CustomParameter name="terrainStartXZScaleXZ" value="0 0 0 0"/>
<CustomParameter name="terrainPatchScale" value="0 0 0 0"/>
<CustomParameter name="scaleramp0102" value="0 0 0 0"/>
<CustomParameter name="scaleramp0312" value="0 0 0 0"/>
<CustomParameter name="scaleramp1323" value="0 0 0 0"/>
</Material>
<Material name="groundDetail_mat" materialId="47" ambientColor="1 1 1" customShaderId="221">
<Texture fileId="219"/>
<Normalmap fileId="220"/>
<Custommap name="noiseMap" fileId="224"/>
<CustomParameter name="dirtAndTextureUVScaleOffset" value="0.04 0.04 0.1875 0.071429"/>
<CustomParameter name="alphaBlendStartEnd" value="75 80 0 0"/>
<CustomParameter name="terrainSizeInvSizeScaleXZScaleY" value="1024 0.000976563 2 0.00389105"/>
</Material>
<Material name="buildingDetails_mat" materialId="67" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1">
<Texture fileId="26"/>
<Normalmap fileId="27"/>
<Glossmap fileId="28"/>
</Material>
<Material name="foliageGrass_mat" materialId="68" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="148"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="lampsLit_mat" materialId="74" ambientColor="1 1 1" emissiveColor="1 1 1 0.894118" alphaBlending="true" customShaderId="6" customShaderVariation="STATIC_LIGHT">
<CustomParameter name="blinkOffset" value="0 0 0 0"/>
</Material>
<Material name="liquidManureTank_mat" materialId="78" ambientColor="1 1 1" cosPower="100" specularColor="1 1 1">
<Texture fileId="89"/>
<Normalmap fileId="90"/>
<Glossmap fileId="91"/>
</Material>
<Material name="shedsAndStables_mat" materialId="71" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="94"/>
<Normalmap fileId="95"/>
<Glossmap fileId="96"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="mirror_mat" materialId="84" diffuseColor="0 0 0 1" ambientColor="1 1 1" cosPower="50" specularColor="0.1 0.1 0.1">
<Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="planar" scaling="1" refractiveIndex="10" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
</Material>
<Material name="buildingWindows_mat" materialId="64" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1">
<Texture fileId="23"/>
<Normalmap fileId="24"/>
<Glossmap fileId="25"/>
</Material>
<Material name="foliage_forestGrassDark_mat" materialId="77" ambientColor="1 1 1" customShaderId="203">
<Texture fileId="202"/>
<CustomParameter name="fadeStartEnd" value="55 60 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="grainElevator_mat" materialId="79" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="13"/>
<Normalmap fileId="29"/>
<Glossmap fileId="21"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="lelyAstronautA4Decals_mat" materialId="72" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" alphaBlending="true" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="71"/>
<Normalmap fileId="72"/>
<Glossmap fileId="73"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="gray_mat" materialId="80" diffuseColor="0.584314 0.584314 0.584314 1" ambientColor="0.588235 0.588235 0.588235">
</Material>
<Material name="pasted__backHitch_mat" materialId="85" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1">
<Reflectionmap lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
</Material>
<Material name="window_mat1" materialId="86" ambientColor="1 1 1" cosPower="200" specularColor="1 1 1" alphaBlending="true">
</Material>
<Material name="waterTrough_mat" materialId="65" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="42"/>
<Glossmap fileId="46"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="silo_mat" materialId="66" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="68"/>
<Normalmap fileId="69"/>
<Glossmap fileId="70"/>
<CustomParameter name="uvScale" value="30 60 1 1"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="foliageRape_mat" materialId="69" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="155"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="newHolland8340Decals_mat" materialId="83" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" alphaBlending="true">
</Material>
<Material name="chickenWagonWall_mat" materialId="70" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="57"/>
<Normalmap fileId="58"/>
<Glossmap fileId="55"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="cowStableAddon_mat" materialId="73" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="13"/>
<Normalmap fileId="29"/>
<Glossmap fileId="67"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="foliagePotato_mat" materialId="81" ambientColor="1 1 1" customShaderId="145">
<Texture fileId="174"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="frequencyAndScale" value="0.3 0.1 0 0"/>
<CustomParameter name="plantRotate" value="0.4363 1.57 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="potatoHaulmMaterial" materialId="75" ambientColor="1 1 1" customShaderId="176">
<Texture fileId="175"/>
<CustomParameter name="alphaBlendStartEnd" value="70 75 0 0"/>
<CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
</Material>
<Material name="cowStable_mat" materialId="82" ambientColor="1 1 1" cosPower="255" specularColor="1 1 1" customShaderId="10" customShaderVariation="FORCE_GLOSS_SECONDUV">
<Texture fileId="13"/>
<Normalmap fileId="29"/>
<Glossmap fileId="66"/>
<CustomParameter name="uvScale" value="30 30 2 2"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
</Material>
<Material name="manurePit_mat" materialId="63" ambientColor="1 1 1">
<Texture fileId="92"/>
</Material>
<Material name="lelyAstronautA4_mat" materialId="100" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="78">
<Texture fileId="74"/>
<Normalmap fileId="75"/>
<Glossmap fileId="76"/>
<Reflectionmap fileId="77" wrap="false" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
<CustomParameter name="RDT" value="1 0.5 40 40"/>
<CustomParameter name="offsetUV" value="0 0 0 0"/>
<CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
<CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
<CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
<CustomParameter name="scrollPosition" value="0 0 0 0"/>
<CustomParameter name="lengthAndRadius" value="2 0.5 0 0"/>
<CustomParameter name="widthAndDiam" value=&

Niko Haapoja (Nikor24) 11.02.2017 14:21
I have same problem...


Note: Log in to post. Create a new account here.