|Category||Farming Simulator 17|
|Patio The Frog (Unknown)||23.07.2017 19:33|
|I'm curious if anyone knows how to make a placeable a prefab. I much prefer placing a funtional building or object in with giants editor. When I put the fermenting silo or the fillable silos in giants as placeables the triggers do not work. Thanks.
|Emil Drefers (Unknown)||24.07.2017 09:26|
a placeable uses different scripts then a 'normal object'.
So, you would need to adjust the user attributes of the triggers to make them loaded correctly.
This prefab for example
uses some custom scripts for the lights
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