Category | Farming Simulator 17 |
Created | 28.07.2017 20:27 |
Terry Lyle (Unknown) | 28.07.2017 20:27 |
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Hi there. I'm new to modding so bear with me. I created a new mod from the stock flieglDPW180.id3 file. I exported the fliegl_vis to id3 file and edited it in blender, then exported it back to id3 file. I then imported the new file into giants editor and replaced the stock fliegl_vis with the new fliegl_vis. I saved the mod, but when I buy it in game, it flouts in the air. What am I doing wrong here. |
Bjarne Deleers (bjarnedeleers) | 28.07.2017 22:10 |
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do you have set the regid body like the old one? |
Terry Lyle (Unknown) | 29.07.2017 00:31 |
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The old fliegl_vis has no rigid body but the new one does. The only place rigid body shows is in the main flieglDPW180. Should I change the new fliegl_vis to the rigid body settings in the main flieglDPW180. ?? ScreenShots: https://s11.postimg.org/tls0a0kar/fs_Screen_2017_07_28_16_01_27.png https://s3.postimg.org/7fs3hb4gj/fs_Screen_2017_07_28_16_01_49.png |
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