COMMUNITY FORUM

adding functions to an existing vehicle?

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created01.09.2017 20:12


Manuel Kux (Unknown) 01.09.2017 20:12
Hello,

don´t know if i´m right writing here, but I try nontheless^^
A friend of mine found a real-video of the "Scorpion King" Woodcutter.

https://www.youtube.com/watch?v=nObkmedJPOM

In there it used it´s claws from the cutter to grab wood. Is there a way to implement that function ingame or to request that? I could probably(maybe) learn it, given some months, but there will be probably way more ppl who are more proficient in that than me and I don´t know if I want to use that much time learning something new.
Ingame, the grabber remains horizontal, when it has a tree in claw. It rotates back, when the tree is either completely cut or you deactivate the wood cutting. I would suggest, adding two buttons. One button rotates the cutter(and maybe deactivating the cutting mechanism), the other opens and closes the claw to grab wood(the same it does when deactivating the cutter with a tree in claw). Maybe could be combined with a deactivated automation: manual tree grabbing and manual moving of the tree with the "de-limbing" wheels. That would add more realism and you wouldn´t need either a trailer with crane or an additional vehicle with crane for transporting and selling logs.

Emil Drefers (Unknown) 11.09.2017 09:25
Hi,

a custom script would allow for such changes.
It's not easily written, butd efinetly possible.
I might be wrong, but I think there's a mod which does that already ...

Anyhow, for transporting and picking up logs I would highly recommend a 'normal grabber', because it can pick up more than one log at a time.

Cheers,
Emil

Manuel Kux (Unknown) 11.09.2017 16:57
thx for the answer.

I know, some other grabbers are more suitable, but the one from the scorpion king is by far the strongest. he doesn´t loose any logs he has grabbed.when you want to sell whole trees, the scorpion king(with a modded length) is way more effective the grabbing the big trees with another grabber.

Emil Drefers (Unknown) 12.09.2017 07:31
Hi,

well you can try to adjust the strength of the grabber.

For example this line here: (taken from the Ponsse Buffalo)
<joint component1="2" component2="3" index="2>1" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0 30" rotLimitForceLimit="-1 -1 10" />
Defines a component joitn which connects an 'arm of the grabber' to the 'base of the grabber'.
Increasing the values for rotLimitSpring, rotLimitDamping and rotLimitForceLimit will make the joint somewhat stronger.
But at one point it might get too strong so that the trunks will be 'pushed out' of the grabber.
It's a bit tricky, but maybe you can find values that fit yur needs better.

Cheers,
Emil

Manuel Kux (Unknown) 13.09.2017 16:54
That would probably work, but i don´t want to grab the logs again(with another equipment) when the real scorpion could do this.

Mike Leblanc (mikejl) 14.02.2018 08:34
Could you give an example of what numbers to change by editing this below with numbers that would increase strength of the grabber. I'm not sure what numbers to increase or how much to increase them. Like the 300, would you increase it to 305 or 400 to slightly increase the strength of the grabber.




<joint component1="1" component2="2" index="1>1" enableCollision="false" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0 30" rotLimitForceLimit="-1 -1 10" />
<joint component1="1" component2="3" index="1>2" enableCollision="false" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0 30" rotLimitForceLimit="-1 -1 10" />

Mike Leblanc (mikejl) 14.02.2018 08:35
Could you give an example of what numbers to change by editing this below with numbers that would increase strength of the grabber. I'm not sure what numbers to increase or how much to increase them. Like the 300, would you increase it to 305 or 400 to slightly increase the strength of the grabber.




<joint component1="1" component2="2" index="1>1" enableCollision="false" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0 30" rotLimitForceLimit="-1 -1 10" />
<joint component1="1" component2="3" index="1>2" enableCollision="false" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="0 0 300" rotLimitDamping="0 0 30" rotLimitForceLimit="-1 -1 10" />


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