COMMUNITY FORUM

Vehicle unkown error

Forum Overview >> Farming Simulator 17

CategoryFarming Simulator 17
Created29.11.2017 07:25


Chandler Sulffridge (gp50bn) 29.11.2017 07:25
I have googles every forum about fixing vehicle unkown errors and i have not been able to fix it, i have even asked some modder friends to look at the xml files and they cant help ether. What i get more specificly is a "error loadVehicle type unkown" i have this for 2 mods i have narrowed it down to being in the moddesc xmls. I will upload both files if you can see the issue please help me.

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="32">
<author>GIANTS Software GmbH</author>
<version>1.0.0.0</version>
<title>
<en>Pitts LB35</en>
<de>Pitts LB35</de>
</title>
<description>
<en>Good trailer to haul around equipment.</en>
<de>Good trailer to haul around equipment.</de>
</description>
<multiplayer supported="true"/>
<iconFilename>pitts.dds</iconFilename>
<l10n>
<text name="input_ramps">
<en>Raise/Lower Ramps</en>
</text>
<text name="objectAttacherAttach">
<en>Load Lock</en>
</text>
<text name="objectAttacherDetach">
<en>Load UnLock</en>
</text>
</l10n>
<specializations>
<specialization name="Fenster" className="toggleAnimatedParts" filename="scripts/toggleAnimatedParts.lua"/>
<specialization name="objectAttacher" className="objectAttacher" filename="scripts/objectAttacher.lua"/>
</specializations>
<vehicleTypes>
<type name="pittslb35" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attacherJoints"/>
<specialization name="lights"/>
<specialization name="attachable"/>
<specialization name="animatedVehicle"/>
<specialization name="trailer"/>
<specialization name="cylindered"/>
<specialization name="foldable"/>
<specialization name="washable"/>
<specialization name="mountable"/>
<specialization name="Fenster"/>
<specialization name="objectAttacher"/>
<specialization name="tensionBelts" />
</type>
</vehicleTypes>
<inputBindings>
<input name="ramps" key1="KEY_v" button=""/>
<input name="objectAttacher" key1="KEY_z" button=""/>
</inputBindings>
<storeItems>
<storeItem xmlFilename="pittsLB35TM.xml"/>
</storeItems>
<brands>
<brand name="PITTS" title="Pitts" image="brand_pitts.dds"/>
</brands>
</modDesc>
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="32">
<author>NWDC(FS17)</author>
<version>2.5.0.0</version>
<title>
<en>Felling 30ft </en>
<de>Felling 30ft</de>
</title>
<description>
<en>A good trailer for small machines that is commonly pulled behind a truck. </en>
<de>Felling 30ft</de>
</description>
<multiplayer supported="true"/>
<iconFilename>
<en>store.dds</en>
<de>store.dds</de></iconFilename>
<l10n>
<text name="NWDC">
<en>NW Digital Creations</en>
</text>
<text name="Lock">
<en>Lock load</en>
<de>Last sperren</de>
</text>
<text name="Unlock">
<en>Unlock load</en>
<de>Last entsperren</de>
</text>
<text name="unfold_OBJECT">
<en>ramps down</en>
<de></de>
</text>
<text name="fold_OBJECT">
<en>ramps up</en>
<de></de>
</text>
</l10n>
<extraSourceFiles>
<sourceFile filename="scripts/WorkStateEvent.lua"/>
<sourceFile filename="NWDC.lua"/>
</extraSourceFiles>
<specializations>

<specialization name="objectAttacher" className="objectAttacher" filename="scripts/objectAttacher.lua"/>
</specializations>
<vehicleTypes>
<type name="Felling" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attacherJoints"/>
<specialization name="lights"/>
<specialization name="attachable"/>
<specialization name="animatedVehicle"/>
<specialization name="cylindered"/>
<specialization name="foldable"/>
<specialization name="objectAttacher"/>
<specialization name="tensionBelts"/>
</type>
</vehicleTypes>
<storeItems>
<storeItem xmlFilename="Felling.xml" rootNode="vehicle"/>
</storeItems>
<brands>
<brand name="FELLING" title="Felling" image="brand.dds"/>
</brands>
<inputBindings/>
</modDesc>

R Harris (Unknown) 26.12.2017 17:36
Can you send the error log or maybe send the mods this would be way faster to fix or try to fix?

Rambow145

Jak Jakjak (Unknown) 05.01.2018 01:44
I'm not very experienced, AND you may have solved this already (if so, post the answer please)
.... but do you have a line
<vehicle type="xxxxxx">
in the corresponding vehicle.xml
matching exactly the 2 type names in your moddesc xml files??

-=-=-=-=-=-=-
IE:
for your moddesc.xml containing:
<type name="pittslb35"

the matching vehicle.xml:

xmlFilename="pittsLB35TM.xml"/>
should start with something like:

<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="pittslb35">

-=-=-=-=-=-=-

ditto for the second moddesc.xml with:
<type name="Felling"
xmlFilename="Felling.xml"
===>
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Felling">

...sometimes a typo is really easy to overlook.
- jack


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