Category | Farming Simulator 17 |
Created | 23.03.2018 08:51 |
Glenn52.com (glenn52) | 23.03.2018 08:51 |
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In converting an implement from FS2009 to FS2017 I get the error: "i3d contains non-binary indexed triangle sets". I developed the mod from FS2009 thru the various versions to FS15, and then used GE7 to 'convert' the mod. Everything looks and works OK, yet the error appears in the log. Any ideas? Thanks |
Bilbo Beutlin (BBeutlin) | 23.03.2018 10:07 |
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Open the i3d in GE and "save as binary i3d" under different name. Afterwards reload the new id3 and save as usual. In most cases the error should disappear. Note that the error can be caused also by an external i3d loaded afterwards, eg. wheels. |
Glenn52.com (glenn52) | 23.03.2018 10:41 |
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Bilbo, THANKS again! That fixed it. |
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